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Review Date: Mar. 17, 2010

Average Card Rating

Limited: 2.67
Constructed: 2.87
Block: xx

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage


Today's card is Sai's "brother", an ANBU/Foundation Ninja with 2 Mental and decent stats at turn 2. Shin's effect allows you to discard him to prevent any of your Ninjas to go Stand-By. This effect, of course, occurs during the EoJ, therefore chainable. It's a pretty good effect, with making stand-by one way to get battle rewards quicker than simply removing. Knockout Blow, and other Jutsus used in Medical Decks, the new Chidori, and other Jutsus come to mind at this moment, and all can be countered by Shin. Just remember, keep him protected... it's not valid!


Limited: 3/5
Constructed: 3/5
Block: 3.5/5
Art: I wish Sai took fashion tips from Shin!/5

N. Jolly

N-725 Shin [STRONG BOND]

Sorry I couldn't update the channel, all. I'll be getting to that tomorrow/thurs, but it seems I'm getting new subs without updating, which is just darling. Beyond that, just getting prepped for the Chunin I'm heading to, hoping to have some good competition out there and place in the top 8. I'm expecting Team JSN to place well, as well as the debut of one of our players on the larger stage, which will be nice. For those interested in joining, please hit me up...pretty much anywhere but on the Pojo boards, as since I'm done with my trading, I'm done with them.

Today's card is Shin, one of the other Anbu ninjas in the set. He's weird in that he's off element for Anbu (just like Sai...sigh...), but beyond that, let's check out his stats, shall we:

T2 HC0 Lightning
Leaf | The Foundation | Male | Anbu | Mental Power: 2
2/2 1/2 CA: Weapon
Set 16: Common

This feels like another ninja that makes drafting easier, but we need to start getting some Anbu with a bit more offense. He's a great supporter with good mental and a decent combat attribute, but not much else. Anbu and The Foundation are pretty useful tags in their own deck, and Anbu mill is still pretty viable, but all the cool kids are going to swarm with this guy. His rank is a little early for his turn cost, but nothing in lightning can abuse that, so it's time to check out his effect, shall we:

During the Exchange of Jutsu, you can discard this Ninja. In that case, each Ninja in your Battling Teams cannot become a Stand-By Ninja during this turn.

...that effect seems oddly specific, like they were expecting the stand-by blitz of this set. Sadly, his effect doesn't set off a lot other than Gift From a Friend, but hitting that mission this late into the game is kind of meh in power. I guess it stops Chidori and Fear by Genjutsu from losing you the game, but it feels like a heavy cost for that. His effect isn't really his draw, it's the rank he has, so think of him as vanilla if you have to with a somewhat situational effect.

Anbu is a deck that I'd like to see more of, and I think it has a lot of potential. Honestly, the amount of decks that seem viable nowadays are incredible. Anbu, Battle Reward Manipulation (Exposing the Hideout decks), Animal Rush, Females, Academy, and mono of any element make this a great set to be playing the game, which is just awesome.

Limited: 2.25/5 He's pretty good as just a drop or if your opponent drafts FBG
Constructed: 2.75/5 Just a little better than average
Block: 3/5 Anbu is a cool deck, and you need him in it
Art: He looks like a nice guy rather than a ninja...and that's how they trick you into getting murdered with their rage.../5



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