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[Reliable Tracker] 


Review Date: July 14, 2010

Average Card Rating

Limited: 3.05
Unlimited: 3.40
Block: 3.87

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage


This Dog is another great addition to the Ninja Dog Deck. Even though he has 0 Combat, his Support more than makes up for it. Mental Power is a little bonus. He has the Tracking sub-effect, but no Tracking Bonus. Now, you may have noticed that the first two dogs this week have been Fire Ninjas. This one is both Fire AND Lightning. That's where his effect comes in handy. If he's in your Chakra or Discard Area during the Mission Phase AND there's at least 3 Ninjas that have at least one Symbol in common with Biscuit, he can be put in play. Note it does not say "Deploy". Remember that his Entrance Cost must be met. That means no early entry for him befor turn 2. For Ninja Dogs, he's good. Try it and see!


Limited: 2/5
Constructed: 3/5
Block: 3.5/5
Art: A dog with a "Shinobi" tat on his forehead? AWESOME!!!/5


7/14/10 N-902 Biscuit [Reliable Tracker]

Today's card is the third and final Puppy from Kakashi's squad we'll be previewing, and he does not disappoint.

He's dual symbol, which is even better now with the new "Combination" element of the game, and Fire/Lightning will help him in a possible Animal/Toad/Puppy rush deck and helps his effect. He's turn 2 with 3 support which is very good for that drop, and like yesterday's card, he doesn't interfere with Ninja Dog Squad (All Gathered). Of course, the main thing that really matters is his effect.

For starters, he's the first ninja with Tracking that does not track, but that's not too bad, since you can change the Tracked ninja for Urushi and Big Bark Bull in case your opponent killed them off. His actual effect allows you to put him in play when you have three ninjas matching his symbol in play. This is not too hard to pull off in a puppy deck since you should have many puppies out at any given time, and all puppies, or animals for that matter, are Fire/Lightning. His effect is even good in any Fire or Lightning since it is not relient on specific cards, so he might be splashed in non-puppy decks. Although entrance cost must be met, it does not matter too much since he's only a two drop, plus it doesn't cost as a deployment so he can add to your rush. Heck, he even has a faux-ambush effect since he can be played form the chakra area.

Biscuit is like a more annoying version of Cursed Samurai and the original Tobi. Those two ninjas were perfect chumps, but had to be redeployed. Biscuit is put in play, so he fixes that one problem. The only setback is you three ninjas in play, but in puppy rush, that means nothing. And all around good card.

Limited: 2.75/5 His effect is possible
Constructed: 4.25/5
Block: 4/5


2008 Stone
Village Kage

Keep it going! Ninja Dog Rush continues...

[Reliable Tracker]

This puppy has mental...It's kind of odd to think that the mental capacity of this dog equals that of TenTen or Ino...

Anyway, Biscuit is the first of the dogs that has Tracking, but an effect that doesn't rely on it. It's effect lets you put her into play easily when you have 3 or more ninja with a lightning OR a fire symbol in play. Shouldn't be hard to get a free drop from her. Aside from that, she makes great hand cost for missions, since she essentially has super ambush. She's a great compliment to yesterday's card since she has support, and can make a team of her and Bull a 7 on your opponents attack. What is unfortunate though, is how bad her stats drop for having 0 combat. In the theme though, she's a great addition.

Limited: 4.5/5
Block: 4/5
Unlimited: 3/5



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