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Big Bark Bull
This is one mean puppy!
A Ninja with these stats at turn 1 is pretty good.
Having 4/0 is good. The effect makes him great. Once
he comes into play, you select a Ninja name. Any of
your opponent's Ninjas with that name are Tracked
Ninjas. Now comes the fun part: when a Tracked Ninja
from your opponent's side attacks, you can block
with Bull and put in play (from your hand or Chakra
Area) a Ninja Dog and put it in any position in
Bull's team. In a sense, he gives Ninja Dogs a
certain level of Ambush, and that can be good. For a
Dog Deck, this guy is great. Try it and see!
Art: Sic him, boy!/5
Continuing with the Ninja dog theme this week, we
bring you N-900, Big Bad Bull! (I can't believe the
ninja cards number 900 now...)
Big Bad Bull
[Big Bark Tracker]
So much for my idea of being a balance or resto
Anyway, Bull here fits in nicely with the idea of
rushing. When their tracked ninja gets sent to
attack, you get to drop a ninja dog into his team
for free! I have to say, that effect is pretty
awesome, especially if you have Akamaru or the
Haimaru brothers in your hand. Even the other ninja
dogs from this theme work well with him. If you are
running the theme deck, your opponent might have to
think twice about attacking with their tracked
ninja, in the event that you have a puppy that you
can just toss into his team for free. I'm a big fan
of dropping ninja into play with no cost whatsoever,
especially when you don't have to meet entrance
7/13/10 N-900 Big Bark Bull Big Bark Tracker]
Welcome to day two of puppy week! Today's card does
not disappoint, as it is insane in the right deck.
His stats are decent, with 4 combat while healthy,
but you're more likely going to want a support on
turn one, however, his effect can possibly curve
Whenever your opponent's tracked ninja is sent out
to attack you can rush another ninja dog from your
hand or deck. Since it is "put-in-play", you don't
have to worry about entrance or hand cost which is
nice, and since his name is "Big Bark Bull" rather
than "Bull", he won't interfere with Ninja Dog Squad
All Gathered (that card is a personal favorite of
mine). This with Hikaru Tsuki can cause a massive
early game rush. By the end of turn one, you can
possibly have 4 ninjas on the field, or even 5 if
you run the Kiba that gets rushed when you play a
Ninja Dog. This is a very tech card for puppy decks,
that I plan on running.
Unlike Earth, which punishes a Tracked ninja, Fire
seems like it will help the player fight against a
Tracked ninja. So far Tracking has been interesting,
and I can't wait to see how it will be utilized in
other elements ($10 says that water will get a
tracking Yoroi that nukes chakra when the tracked
ninja is sent out to battle).
Stay tuned for tomorrow, as we will review my
favorite of the three puppies in this set.
Limited: 2.5/5 If you draft other puppies, great.
Constructed: 4/5 Insane in Puppy Rush
Block: 4/5 Pretty much every Puppy is block legal
except Pakkun, but you're not running him.
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