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Fear By Genjutsu 


Review Date: April 21, 2010

Average Card Rating

Limited: 3.00
Constructed: 3.90
Block: 4.10

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage

Fear by Genjutsu

Today's card is another killer. This one goes great in pretty much any deck, since it costs three colorless and has no initial user requirements. It makes the opposing team (all of it) go stand-by. That's good when attacking, since that way you can slip in and get a Reward/Outstanding Reward. When defending, it's good too. Now, here's the fun part: if the user is a Genjutsu Ninja (Itachi, Kurenai, Kakashi come to mind) you give one damage to the whole team. In this new set there's a few new Genjutsu Ninjas, so this card can be useful in Limited. It's even better in Constructed.


Limited: 2/5
Constructed: 3/5
Block: 4/5
Art: Extreme Close-Up!!!/5

N. Jolly

J-640 Fear By Genjutsu

Honestly, I wasn't going to review tonight, but then I saw the card and I had to get my opinion in on this. Also, there should be a new sideboard match up today, so that'll just be super hardcore awesome. As for my first page advertising, that will probably continue based on if I can make money on it. If not, back to Dr. Pepper I go to see if they're willing to sponsor me.

Today's card is the most overhyped card from the new set, our good old friend Fear By Genjutsu. This is one of the three most expensive cards from the set (it's no.1) and for a good reason...good, not great. But before I get all mad crazy furious, let's check out this card's stats, shall we:

Fear By Genjutsu Fire/Wind
Target: Every Ninja Battling against the user
Effect: The target becomes a Stand-By Ninja. Additionally, if the user has a "Genjutsu" Combat Attribute, give 1 Damage to the target.

The big draw of this card is it's lack of requirements. With it, you can push through your opponent's team for BRs or push them back on defense. If you do it with a genjutsu ninja, it'll also give them all a damage, which is just beautiful. But this card is really all up in people because it's a "game winner" that can go in every deck. Yes, it's a very solid card, but not an auto inclusion in all decks like has been tossed around. I myself would only run this card in a deck where it's secondary effect might go off, rather than just forcing it into whatever was lying around.

A card that while good, is not the best of the set, which I put on the combo of Boyhood/Chidori, this is a good example of why most of set 17 will not be played, seeing as our jutsus will be staying strong for a long time it seems.

Limited: 2.5/5 Not bad, but really not what's happening in this format
Constructed: 3.75/5 With OC, Freedori, and GP in this format, this guy is less of a troublemaker here
Block: 4.25/5 Now he has some room to flex his muscles in this format
Art: In BLiNG rarity, this card is win/5


4/21/20 J-640 Fear By Genjutsu

Today's card is the most coveted card from Broken Promises. Actually, it's the most valuable card in the game right now (besides Chibi Sasuke) and for a good reason. It has an insane effect and it's splashable in any deck but particularly deadly in Fire and Wind.

For three colorless, you make a team battling against the user stand-bye ninjas. This alone is a great effect since it has no requirements and it nets you an easy two battle rewards. The second effect is what makes it insane; if the user has a "Genjutsu" CA, you give one damage to all ninjas in that team. This effect is very easy to pull-off in Fire since you have Obito, Kakashi, Itachi, and Sasuke, and there are plenty of other random genjutsu ninjas such as Yakumo that can activate the secondary effect.

This card wins games with any deck. It can be used in any deck for quick defense and battle rewards and in the right ones, it can win you the game with the addition of it's second effect. A very outstanding card to say the least.

Limited: 5/5
Constructed: 5/5
Block: 5/5
Set 16 might hold a record for having two 5/5 cards in one set (the other being Tobi).



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