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Secret Red Move: Performance of a Hundred Puppets



Review Date: Sept. 18, 2009

Average Card Rating

Constructed: 2.65
Limited: 1.25

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage

Secret Red Move: Performance of a Hundred Puppets

Today's card, finishing up this week of Jutsus, is one of Sasori's signature techniques. By discarding, let's say, two cards from your hand, you give two damage to every Ninja battling Sasori, and then comes the part when you get to draw two cards. That's right! For every card you discard, you get to draw a card. That's a pretty sweet trade off if you ask me.


Limited: 2/5 (if you manage to draft Sasori)
Constructed: 3/5
Art: Where's Elmo?!/5

N. Jolly
J-508 Secret Red Move: Performance of a Hundred Puppets

Another day, another challenge to not ask out that beautiful man in my mirror...will he ever be mine? Only time will tell...*sigh*

Today's card is another fun jutsu from EA, this time it's Sasori's trademark move, One Hundred Puppets is More than Ten jutsu! I'm pretty sure that's what I'm gonna call it. Now for the stats on this bad boy: It requires Sasori to use, which makes it very hard to pull off. It's cost is Wind/2, which is pretty steep, but at least it can't be G. Fan'd.

Now onto it's effect: It targets all ninjas battling the user, and then you discard X amount of cards to do X damage to the target, finally drawing the same amount of cards that you discarded. That's pretty nice, but it's also an additional cost to a pretty expensive jutsu to begin with. An effect like that makes it kind of a horrible top deck, although at worse it's a decent cycling card. Still, I like my cards to have a base effect, not some kind of trigger to a better effect.

The biggest problem with this card is a lack of users, and a subpar user to start with. Sasori isn't the best card in the game, and using a jutsu that only he has access to won't make him better.

Constructed:1/5 Not going to see play unless we get some awesome Sasori, and even then probably only as a 1 of.
Limited:1/5 Unplayable here
Art:Honestly, I really like this art. It really conveys the sense of fear and dread one would have when facing a lifeless army that knows no fear, that exist only to annihilate whatever stands before them...fear the puppets, as the lifeless cannot fear death.../5
StormVyper Zera Secret Red Move: Performance of 100 Puppets

Again, we see a decent card hindered by it's requirements, but that's to be expected as Sasori is the only known Ninja capable of controlling that many puppets at the same time. This card is pretty nasty if you can use it, as it has the ability to not only wipe out a team for just 2 Ninja, you could easily just dump all the Ninja in your hand to potentially draw a new hand. More cards drawn means more options.

Limited: 1/5
Constructed: 2/5
~StormVyper Zera
Master Wang

Secret Red Move: Performance of a Hundred Puppets

Another day, another card and today's card is quite a fresh look for the game, in my opinion.

This card combines devastating discard power along with draw power. It's such a nice combination that I can't help, but like this card and find it one of, if not, the most superior Sasori req. jutsus. I mean, this is a card that I referenced back when I reviewed Breaking the Lion's Roar earlier this week; this is a cost I am more comfortable with and it does just as good.

You can even simply just discard one card from your hand for this jutsu and it'll break heads! Discard two and it'll break souls! Discard three...why not? You'll draw three cards!

I really like this one, in fact, it might be my second favorite Sasori jutsu, but it's the best. ^_^

Limited: 1/5 *No Sasori's*
Constructed: 4.5/5
Art: *Puppets all at once* "Can we use your bathroom?" /5



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