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Review Date: July 9, 2009

Average Card Rating

Constructed: 4.40
Limited: 4.0

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage

Sasuke Uchiha

Today's card is a new, grown-up, version of everybody's favorite Emo Ninja: Sasuke. This version, a Sound/Water version, can give one damage to one of your Ninjas, just so you can give one damage to one of your opponent's Ninjas with the same (or lower) entrance cost than the injured Ninja. It's a decent effect, and one that can come in handy to get rid of small Ninjas that are just annoying the heck out of you. He's a good choice for Water decks, though you do have to take into consideration that he's got no rank like the Fire version from the Starters. Still, a double combat attribute, Sharingan Eye, and great stats are nothing to laugh about... when you're facing them that is!


Limited: (Chibi)/5
Constructed: 4/5
Art: Even when little, he's such an EMO!!!/5

N. Jolly

N-548 Sasuke Uchiha: Cold Headed


Don't ask Sasuke if he knows N. Jolly, because he don't know...such guy.


I've been waiting to review this card for awhile now, and not just because his giant head makes me smile!  This time around, Sasuke is Water (which as a Fire player, I hate, but still run because he is awesome), T4, and is massively overstatted at 6/2, 2/0.  Not to mention he has two combat attributes; Genjutsu/Weapon.  Not having a rank does hurt, but it's made up for a hundred times over (to me) by having Growth.  Growth means I can play my massively overstatted T0 vanilla FR Sasuke, than on T4 Growth him into my newly 7/3, 3/1 super ninja and still deploy a ninja, hopefully Shizune.  But that's not all!...I miss Billy Mays...


When this ninja is sent out to battle, you may give one damage to one ninja on your side of the board.  If you do, give one damage to one ninja on your opponent's side of the board with an entrance cost equal to or lower than the ninja you damaged...that's incredible!  That goes off before your opponent can respond, which makes it pretty much unchainable if they attack, and only respondable on block by Gaara TN and The Third Hokage APW.  This ninja has won way too many matches, and even seeing him on the board makes him a target the second you see him enter play.  I can't count how many times I've had him tear through an opponent's field on ninja at a time, screwing over F&L decks and slowly crippling puppets with incredible ease.  With a decent healing engine (Ino, Shizune, Tsunade) and Futaba (Who should be the next limited client) you have a draw engine that feeds your Sasuke abuse.


Constructed: 5/5 He's too good for this world...

Limited: 5/5 I'd like it noted that this card qualifies for both my "FR isn't possible in Limited" and "First word I thought when I saw this card" review, so...I...um..."DOES NOT COMPUTE!!"/5

Art:...could not matter less with a card this broken/5

StormVyper Zera Sasuke Uchiha [Cold Headed]

Contrary to popular belief, this card isn't as overpowered as some would think. A lot of people compared this card to Gaara [Tragic Name], a known staple for the utterly ridiculous plays his effect allows him. Now, this card doesn't have an effect quite as powerful as [Tragic Name], but he still shouldn't be taken lightly. The timing for his effect makes it nearly unblockable, however, he is a bit limited since he has to use high-level ninja as ammunition in order to 'shoot' your opponent's high-level ninja. In a control deck built around how, this card is a champion. He combos exceptionally well with cards like Itachi [Formidable Visual Jutsu] and Tsunade [Establishment of Medicine], as well as with healing tricks like Shizune [Medical Kunoichi] and Ino [Get Well Soon Gift].

Limited: 4/5
Constructed: 4/5
Artwork: It's still pretty plain IMO. =/
~StormVyper Zera


   Happy thursday to you all, today's card is a very popular one recently:

Sasuke Uchiha N-548

   Well, what can I say, as if he weren't popular enough he now has a chibi version lol. Well Cold Hearted has overpumped (H:6/2, I:2/0) stats for turn 4 with no hand cost. He has sharingan eye, growth and an amount of new missions to tutor him out now that he's not Leaf and is Sound+Rogue Ninja *wink wink*

   So, what does his non valid effect do? He snipes a ninja every time he's sent out to battle on your opponent's side of the field for one damage. Not bad, what else? He needs to hit one of your ninjas with the same or higher entrance cost than your opponent's targeted ninja which is a fair trade, makes him balanced and not overpowered because you require field presence in order to make good use of his effect. Now he's a great ninja all around but not broken like other people say because he needs a deck built around him to work properly and he doesn't shift the game on his own so there's no problem with him as you could lose using his effect if not used correctly. Other people say you can combine him with Ino[GWSG] and Zabuza[BP], in a sense you can if the ninja your hitting was already injured and they get healed to then be used again, but note that the healing effects are mandatory and Sasuke's is optional which means he falls later in a different chain and not at the moment they cure so you can't chain their heal to his effect unless an optional healing effect of being out to battle comes out in another ninja his effect will remain balanced by this.

   Awesome example of a great card and he's Sasuke, what's more to say?

Limited: 4/5 (Great but can't get 100% use out of him)
Constructed: 4.5/5 (Almost perfect card)

Art: Emo even when chibi :S/5



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