based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
Welcome to another week of reviews.
Today's card is Hinata Hyuga [Resolution].
The effect lets her use any Jutsu card with
the Byakugan requirement for free. Nice,
huh? Problem is that it can only happen when
her team is weaker than the opposing team.
But, that's no problem with Gentle Fist,
since it lets her get pumped up even when
behind. Another problem: her effect is not
valid. But, she gets an extra point in
combat and doesn't lose her support when
injured, so that could be a good tradeoff.
Running her depends solely on your strategy,
so try it and see.
Art: Ever see an angry kitty-cat?/5
N-US065 Hinata Hyuga
First off I'm new to this... so Hi, I'm Meemaas
Now on to this COTD, lets look at her effect, If she
is battling and she is weaker than her foe she can
use any single jutsu with requirements:
Byakugan. now lets look at what there are that
she can use, It looks to me like the use for her is
to have her use J-103 in order to boost her up and
try to win the battle and drop a card from your
opponents hand. however i also see her as a
great user of J-US018 so you can be able to use a
powerful jutsu such as FPS or DFC. now lets
look at her stats, 0/1 1/1 but unfortunately her
effect isn't valid so you definitely wouldn't be
using her as a head ninja. growth however is
somewhat useful but not as much for her.
limited:1/5 unless you pull a jutsu she can use too
First off, this is a turn 0 Hinata, which is both
good and bad. Good because she comes out
early, but bad because she is vulnerable to Choji(Form).
She has better stats while injured, but if already
injured Choji can kill her, AND, her effect is not
valid and is focused around battling. When
she's opposed and her team's team power is lower
than the opponent's team power, she can use a jutsu
card with requirements:Byakugan for free. Now,
this might have been good, but half of the good
Byakugan requirement jutsus require Neji or a higher
turn cost than Hinata has. Also, it relies on
your team being weaker than your opponent's team.
Some potential, but in practice it just isn't
Limited:3/5(Low turn ninjas are almost always good
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