based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Ah yes, Auron Jr. Now, I am a tad confused about
this wording; does he have to be send out without
teammates or without any other ninjas, including
other teams? Also, one would think he can only
choose one of the blocking teams that was sent out
to battle, which is a shame; if you could use him to
say "either I win a battle reward, or you lose your
Konohamaru" he'd be good. However, since anything
your opponent would block with could probably beat
Shino, especially because he's a one drop, this
isn't that great.
Friday's card is the new
Shino Aburame and if you were wondering if this card
is good or not, here's a second look at it. This
Shino, like True Ace in the Hole, is a Turn 1 with
2/1 stats, Growth and Mental:1, but unlike True Ace
in the Hole, this one is highly useful. When you
attack, you get to select the team that battles him.
More than likely, that trick will get Shino killed,
but this trick also can get a big team through for a
win, two Battle Rewards or to trigger effects that
require a ninja to attack and remain healthy when
returning to the village(Baki comes to mind
specifically). If Shino does manage to survive when
sent to battle, you may be able to heal him so he
can do it again(run Iyashi!). This card adds to
Wind's array of evasion cards.
Limited: 4/5(he's a low turn cost and can get in
your team for the all-important win).
Constructed: 4/5(great for getting in effects like
Baki's or for winning tha game for you).
Hey there, Naruto fans. Today's card is yet another
incarnation of everyone's favorite bug Ninja, Shino
Aburame. His effect is quite simple. He attacks,
your opponent must block with the team you select.
Now, if your opponent's got some big teams, that's
not a good idea. You better have a True Ace in the
Hole (wait, that's another Shino, nevermind). Mental
Power and Growth are good things, so he could be
Hello pojo readers.
Today's card is Shino Aburame from Revenge and
Hm, this Shino is pretty good in combo decks with
Orochimaru [Recon], to play him over and over...He
can also "revive" one of your ninjas after its
bounced by the Third Hokage [Adressing Past Wrongs].
Unfortunately, having a good ninja bounced by the
third usually spells game over, and you'd probably
be better off with Shikamaru SP or Temari AM as your
1 drop, to help you beat your opponent before they
drop their Third.
In limited, its a bit of card draw, and it can use
Parasitic Insect. The mental power doesn't hurt,
Constructed: 1/5 (3/5 in combo decks)
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