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Pojo's Naruto Card of the Day

Image courtesy of bandaicg.com

Asuma Sarutobi
[Instant Elimination]

Card Number: N-158

Review Date: 05.03.07

Average Card Rating

Constructed: 2.13
Limited: 3.38

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Asuma Sarutobi

More jounin to counter really specific things. If this guy could stop the four sound ninja, he might be worth side decking; as it is... just another Earth jonin.

Limited/Constructed: 2.5/5


Thursday's card is Asuma Sarutobi from Revenge and Rebirth, which gives players a new way to get rid of weaker Sound Ninja. Finally, Earth has a Jonin with Support and Asuma can be used as an alternative to Hiashi if you don't need the Byakugan or the Taijutsu ability but do need the Jonin status(Hiashi for some reason is not a Jonin). His ability to make your opponent discard Sound ninja with entrance cost 2 or less isn't that great unless your oppnent manages to keep his or her Dosu/Kabuto(the Turn 2 one), maybe the Zaku or Kin, and it can bite you too if you run Water/Earth. This will probably get more use when Jutsus with Requirements: Weapon come out, but for now, you might want to run Barbeque instead.

Limited: 3/5(For the fact he's one of the few Turn 5 ninjas in Revenge and Rebirth).
Constructed: 2/5(you're more likely to run Hiashi in Earth and something else at Turn 5 if you are building a hybrid element deck).

Beastly Mage

Asuma Sarutobi (n158)

Hey there! Beastly Mage here. Today's card is another Jonin. Now, unlike yesterday's Jonin this one packs a punch. 6/2-3/1 is pretty standard for a turn 5/one discard Jonin. Now, Asuma's effect is the interesting part. Once he hits the field he gets rid of turn 2 or less Sound ninjas. That means he can take care of that annoying Dosu (sonic impact) on the spot. Unfortunately, there aren't that many good Ninjas that match that characteristic, and he also gets rid of your turn 2 or less Sound Ninjas, but still, he's a pretty decent Ninja.


Limited: 4/5
Constructed: 3/5
Art: 4/5


Another quick review tonight. Asuma is a 6 combat earth ninja with support, but also a hand cost. I'd prefer to play Choza, since you're not likely to make a 6 combat ninja a back ninja anyway. His effect is relatively weak...Dosu will probably already be injured and useless, or dead by the time he hits play, and nobody really plays Kin or Zaku. If his effect read "Discard 1 Sound ninja with entrance cost 4 or less" he would be far stronger, being able to effect things like Orochimaru (Recon) and the sound four. As it is, his effect is too situational and too weak run.

In limited, he's 6 combat, thought I can't think of any turn 2 sound ninjas in R&R off the top of my head. I'd pick him just for the combat, though.

Constructed: 1/5
Limited: 4/5
Art: 3/5


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