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Pojo's Naruto Card of the Day

Image courtesy of bandaicg.com

Stormy Battle

Card Number: s4-m-154

Review Date: 03.08.07

Average Card Rating

Limited: 1.00
Constructed: 2.20

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Stormy Battle

Today's COTD has the potential to be one of the most devastating cards.

The advantages of this card is that if you have a Ninja with an Entrance cost of 8 or more can only be blocked by another Team that has a Ninja with an Entrance cost of 8 or more. The only ninja with an entrance cost of 8 or more is nine tails which has 9/9 stats. It is permanent for 4 turns which means you will get 8 battle rewards and there is nothing your opponent can do.

However in order to get this to work you have to wait until turn 9 before you can deploy nine tails. When you do deploy him your opponent gets 2 battle rewards. Most games have ended before turn 9 so it is a very hard combo to pull off.

My advice is if you are going to play nine-tails run a couple of copies of this with it.

4.5/5 (nine-tails deck only)
1/5 (elsewhere)
Art: 2/5 (not brilliant)


Stormy Battle
Turn 5-Hand Cost 1


Every attacking team that has a Ninja with entrance cost 8 or more can only be blocked by another team that a Ninja with entrance cost 8 or more.

Another super-specific COTD from Revenge and Rebirth here. In fact, this Mission currently can be used with just one other card-The Nine Tailed Fox Spirit, another SR from this set.

Stormy Battle is a permanent mission for 4 turns, which is nice considering that it can be out for enough turns to ensure victory with the Kyuubi out. The turn 5 cost is heavy, but since Nine-Tails is a turn 9, this actually doesn't matter as much. In order to get any kind of deck going with the Fox, it is best to use Summoning Jutsu: Reanimation, in order to dodge the rediculous entrance cost of the Fox. If you were to do this with a Turn 3 Recon Orochimaru, you could theoretically have an unblockable Fox on Turn 4 for four turns. This would net you at least 8 battle rewards without disruption. This scenario is another one that requires a great draw, but I like cool combos myself. It'd be awesome if more applicable ninjas are released in the future.


Constructed 2.2/10: Interesting, but only 1 target right now=inconsistent deck

Limited: 1/10 : Stay far, far away from this card, even if you pulled Nine-Tails. At least this one is not a rare...

Until next time-Meb9000


Thursday's card is Stormy Battle, another card with limited usefulness, probably even less than Wednesday's. So far, the only card that can use this is the Nine-Tailed Fox, but later when more Turn 8+ ninja appear, possibly Shukaku(Gaara's demon), Mamba and Tsunade's slug( but they may be the same turn as Gamabunta), it'll get better. I can't recommend this card yet until more legal targets come out.

Limited:1/5(Good luck drawing the Nine-Tailed Fox)
Constructed: 1/5(Again, good luck drawing the Nine-TAiled Fox)


this card can be good if use right the only way it can be good is if you have the fox and if you have it you should win cause this allows you to win 8 brs so you should win
Constructed: 2/5 depends if you can get fox on the field
Limited: 1/5


Stormy Battle
Permanent (4)
Effect: Every Attacking Team that has a Ninja with an Entrance cost of 8 or more can only be blocked by another Team that has a Ninja with an Entrance cost of 8 or more.
Entrance Cost: 5
Discard Cost: 1



Discard to play
Turn 5
Hard to pull off

This is gonna be short.

Lightning is'nt the best Element. But the worst part of this card is the 8 or more thing. I mean seriously. How many cards can you think of that have an Entrance Cost of 8 or more that are commonly played? The only 1 I can think of is The Nine-Tailed Fox, and nobody plays that.

I actually looked for a way to play this, because the art looked cool, but I could'nt find anything good to use with this.
Never... Ever... EVER play this.

Limited: 1/5
Constructed: 1/5
Art: 3/5 [I liked the art. Sasuke looks cool there]


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