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Pojo's Naruto Card of the Day

Image courtesy of bandaicg.com

Smoke Pellet


Card Number: M-065

Review Date: 03.29.07

Average Card Rating

Constructed: 2.75
Limited: 2.75

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Smoke Pellet

This goes in... mill decks, I guess. Another piece of stall that completely skips the battle for the turn. What is it with Earth and bad stall cards, anyway? If this were one earth, or maybe even one earth one anything, it might be worth playing; as it is, we expect two specific chakra cards to be as good as trigram or sharingan.

Limited/Constructed: 1.5/5



Smoke Pellet
Cost: 2 Earth Chakra

Target: Every team

Effect: The target skips the showdown this turn.


Smoke Pellet is an interesting jutsu with a straight-forward effect that basically exists along the line that Hizashi Hyuga, Kazekage, and others do: Delay the inevitable. Skipping the showdown, which you would obviously do when blocking, just doesn't seem worth the 2 chakra investment nor a rare slot in Coils of the Snake. I think the only reason one would use this jutsu is if you would be overrun by an attack of multiple ninjas for many Battle Rewards and you have something like Pass Permit to ensure an unblocked team for the last BR you need. Otherwise, it just doesn't seem proactive enough for mainstream use.

Constructed: 1.5/5

Limited: 2/5

Until Next Time-Meb9000


Thursday takes us from Wind to Earth with Smoke Pellet, a Jutsu that for two earth chakra allows you to end the showdown. I'm not really crazy about it as really it is a stall card in the hopes you can draw better, but it can also save you if you made a bad decision. It can also really annoy your opponent as well as the do no damage and get no Rewards during their turn. Now that I think of it, Smoke Pellet is a good way to keep your opponent from winning Rewards if they are able to punch a team through your defenses and may actually save you. It's another one of the better Earth cards in my opinion.

Limited:2.5/5(when every battle reward counts)

Constructed:3/5(it can definitely help you make a comeback if you get lucky or just save your rear at times)

Beastly Mage

CotD for 3-29-07

Smoke Pellet... whoa! In an Earth deck this card can be a good one. Why, you ask? Let's say your opponent's about to hit you with a big team and you haven't gotten your teams quite ready yet. This can buy you some time... or delay the inevitable. It all depends on the luck of the draw.

Constructed: 5/5
Limited: 5/5


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