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Pojo's Naruto Card of the Day

Image courtesy of bandaicg.com

Cross-Shaped Shuriken

Card Number: J-002

Review Date: 03.22.07

Average Card Rating

Constructed: 2.07
Limited: 2.71

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Cross-Shaped Shuriken

You'll find as the game goes on that stat boosts don't matter very much. If you really wanted to run something, it would probably be Kunai; one chakra for just enough power to boost your team over your opponent's. I could think of a lot of better uses for a jutsu using two chakra, though.

Limited: 3/5
Constructed: 2.6/5


Cross-Shaped Shuriken

We continue our path week with another Jutsu card.

The advantages of this card is that anyone can use it. Its chakra cost if 2 of anything, and it gives the user +3 for the turn.

The disadvantages of this card is that the boost only last for 1 tune. Also there are so many better Jutsu cards out there.

My advice is that it is a good card but not many people play cards to increase their ninjas power anymore (except a few e.g. Chidori). People prefer cards to get rid of ninjas instead of doing 1 damage. Try it out for yourself.

Constructed: 2.5/5
Limited: 3/5
Art: 4.5/5


Cross-Shaped Shuriken
Cost: 2 colorless

Target: User

Effect: The target gets +3/+0 during this turn.


This is a jutsu I fondly remember using in my early days of Naruto playing, as I did any of the colorless jutsus. As I said for yesterday's card, colorless costs are very flexible and friendly to new players who haven't quite gotten proper deck ratios down yet.

The effect of this jutsu is simple, like yesterday's card Tree Climbing Training, yet is a bit more proactive for sure. Giving the user +3 combat can definitely be enough to snag a victory or can get an extra BR. These types of combat tricks can catch anyone off guard if they are unprepared with a negation and just mindlessly sent out a team to block. The main thing that could hinder this card is that it costs 2 chakra to use, albeit colorless. One could compare this card to Kunai, which is also a cheap 1 colorless and adds a +2/+2 boost. I'd almost say to go for Kunai over this, just because it can be used earlier and is easier to add a 3 of to the deck if you are just starting out. If you happen to be using a Taijutsu deck, you have the luxury of Leaf Hurricane, which is identical to this card and costs 1 chakra less...

Constructed: 2.5/5: A decent combat trick, but this is a relic from the olden days of Path to Hokage.

Limited: 3.5/5: Combat tricks work better in limited, and I stand by that, easy to use and could win some key victories.

Until next time-Meb9000


Thursday's card is Cross-Shaped Shuriken, a Lightning Jutsu that for 2 chakra of any choice lets you give a ninja +3/0. Cross-Shaped Shuriken is something I've seen played by many of the younger players I've encountered, possibly because it can be played in any deck to to its "colorless" Chakra cost. Cross-Shaped can give your ninja the win if used right, but it does have flaws. First, Cross-Shaped only increases combat, which means it's only useful for your head ninja and it becomes useless if your opponent is using Neji Hyuga, Striking Chakra Points, who prevents the Head ninja from using Jutsus. Second, a lot of cards can make this card a bad idea, namely Kakashi Hatake, Copy Ninja and Sharingan Eye from Coils of the Snake(the one with Sasuke's picture). Both basically steal the effect, which means your opponent gets the bonus and not you. Lastly, Cross-Shaped may help out now, but once it goes to the Chakra pile, it becomes Lightning Chakra, useless if your other Jutsus require Chakra of another type(i.e. most Water Jutsus) so it's not as splashable as one might think. This is a card for a decent Lightning or Lightning hybrid deck to shore up weaknesses in offensive boosts, but most colors have something better(i.e. Hero's Water for Water, Chidori for Fire, Great Fan for Wind). Even Lightning has something better and that is the new Shadow Clone Jutsu in Revenge and Rebirth, which allows back ninja to use their support instead of their combat and can increase total team power more than Cross-Shaped.

Limited:2.5(when the pump-up is useful)
Constructed:2/5(you can do better than this)


J-002 Cross-Shaped
Shuriken Jutsu C
this used to be a good card when it first came out and pumps were ok but i would run kunai over it
constructed: 1/5
limited: 2/5

Beastly Mage

Cross-Shaped Shuriken (j002)

Well, hello there. Beastly Mage once again with today's card, Cross-Shaped Shuriken. In real life, throwing stars aren't really as deadly as they say. Ninjas used them more as a distraction before the really bad weapon was used. In this game, however, shuriken can be something else. Pumping up a ninja can be a good thing... correction, IS a good thing. Two of any chakra is a decent cost for +3/0, but sometimes it's not what you really need. In a Lightning deck, this can be very helpful, so try it and see.

Constructed: 3/5
Limited: 3/5


Cross Shaped Shuriken
Chakra Cost: 2 of anything
Target: User
Effect: The target gets +3/+0 during this turn.

Well, I'm a bit iffy on this card.

Back when I ran a Fire/Lightning Deck, I had this in there. But never in 2's or 3's. only ran 1.
Now that I use a Fire/Water/Wind Deck, I don't see the need for this anymore. :/

+3/+0 is good, but i would'nt do that for 2 chakra. Kunai is better, because for one +1 less, you can save a Chakra.

Constructed: 3/5 [I guess it would'nt hurt in a Taijutsu Deck, where all you do is pump up Lee, but they have Leaf Hurricane]
Limited: 2/5 [Kunai just gets the job done better. but if you can find room in your Deck to add this, then use it]
Art: 4/5 [Sasuke looks cool throwing that Shuriken. o.O]


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