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Pojo's Naruto Card of the Day

Image courtesy of bandaicg.com

Tree Climbing Training

Card Number:

Review Date: 03.21.07

Average Card Rating

Constructed: 2.14
Limited: 1.86

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Tree-Climbing Training

Not bad if you find yourself constantly running out of chakra. Be careful about someone chaining Trigram on this. If you need a lot of chakra (lightning decks, anyone?) or are running an earth deck with an empty slot, go ahead. Keep in mind, though, that if you run a lot of cards with discard costs, this will be one less card in your hand.

Limited: 2.7/5 (not so many earth cards)
Constructed: 3/5


Tree Climbing Training

Today’s card could be quite useful.

The advantages of this card is that the chakra cost is very low. Also it is able to boost your chakra by 2.

However there is so much chance using this card. You could lose 2 very good cards from your deck, or if you are after a certain type of symbol i.e. fire and you play more than one element you might not get it.

My advice is that there is too much chance involved with this card. It might pay off from time to time but there is too much risk. Try it out for yourself.

Constructed: 1/5
Limited: 1.5/5
Art: 4.5/5


Tree-Climbing Training
Cost: 1 colorless

Effect: Send the top 2 cards of your deck to your Chakra area.


Here we have another of the "training" types of jutsus whose sole purpose is to build up chakra. This was one of the original ones, and it does its job pretty efficiently. Let's take a look.

This jutsu is flexible in that it costs just one colorless to use, making it a potential card for any deck. The effect is short and sweet, netting you a total of 3 Chakra once the jutsu is done. This can be nice for building up to things like Wind Style Great Breakthrough in an Earth/Wind Deck or using other things that cost a bunch of chakra. The main issue that exists with these types of jutsu is that they aren't proactive enough to see mainstream use. While you're building chakra, you may accidentally discard cards you needed or the big jutsu you're building up to may be negated by one of the many stoppers out there. It's a risky gambit to be sure.

Constructed: 2/5: There are just better Jutsus to use out there.

Limited: 3/5: I kind of like this card for limited, since it is a tempo booster that could allow you to get out some quick jutsus in your favor.

Until Next time, Meb9000


Wednesday's card is Tree Climbing Exercise, an Earth Jutsu that puts 2 cards from the top of your deck into your Chakra Pile. This card does what Missions are really supposed to do, and that is put chakra into your chakra pile. While it doesn't have an effect other than what it does unlike Missions, this card is useful for setting up a Jutsu in hand you don't have enough Chakra to use just yet during the Exchange of Jutsu. The pro may be that your opponent may not expect this and a big Jutsu like Giant Vortex, but then again, they may expect a Jutsu and use one of their own to counter it. You are better off using something else, especially in Earth.

Limited:2/5(you lose 2 cards you may need)
Constructed:2/5(your opponent will most likely see your combo coming)


i would only run this in a five prong deck as it can get you the chakara you need
constructed: 1/5
limited: 1/5

Beastly Mage

Tree-Climbing Training (J040)

Greetings, Naruto fans. Beastly Mage here. Today's card is another jutsu from the first set, Tree-Climbing Training. While chakra replenishment is a good thing in this game, what if the cards you just sent from your deck to your chakra area were the ones you needed to score the big win? It's a bit risky, but if you already know what's coming (for example, if you used the effect of the first Kabuto) then this card can help.

Constructed: 2/5
Limited: 1/5


Tree-Climbing Training
Chakra Cost: 1 of anything
Effect: Send 2 cards from the top of your Deck to you Chakra area.

Earth is the worst Element in Naruto. but its recieved quite a bit of support from R&R, right?

Again, like Monday's card, this would be better as a Mission. That way, it would grant you 4 cards in your chakra area, and your opponent can't Sharingan Eye this.

The Chakra Cost is reasonable. Just 1 of anything, making it perfectly splashable.

The effect is ok. Sending 2 cards from the top of your own Deck is Deck-thinning, but that can be bad in Naruto because of the weird Deck-out rules. But it could quite possibly lead you to getting those last 2 Waters or Winds in there for those oh-so great Jutsu's that you are probaly sick and tired of hearing me say.

Constructed: 2.9/5 [I like this card. i might try it out soon]
Limited: 2.0/5 [Not as much Earth Support here, but still not bad]
Art: 3/5 [Sasuke running up a tree. Meh, but its Sasuke, and you know you love em']


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