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Extraordinary Power

Card Number: J-194

Review Date: 07.06.07

Average Card Rating

Constructed: 2.33
Limited: 1.67

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Extraordinary Power
Jutsu-Fire, Cost 2 any Chakra
Req: Tsunade
Target: User

Effect: The Target gets +5/+0 during this turn.


We finish out this week with a wall-crushing Jutsu called Extraordinary Power.

Tsunade is a popular beefy ninja to use in today's game, and this jutsu can push her power into the stratosphere to take out entire teams by herself. Typically, you will get a 13 total power out of Tsunade when you use this jutsu, which should beat anything in its way barring Itachi or The Third Hokage. It's too bad a team power of 10 or more doesn't net more battle rewards with a direct shot! The main downside of this card is that the designers randomly made this a Fire Jutsu, rather than WIND or Earth which is in Tsunade's elements realm. Fortunately, this one doesn't cost fire chakra, but it still clogs up the chakra zone with ultimately another colorless chakra for your Tsunade decks.

Constructed: 3/5

Limited: 2/5

Beastly Mage

Extraordinary Power (j194)

Happy Friday, Naruto fans. Today's card is Extraordinary Power, a Tsunade card. As if Tsunade wasn't strong enough, they had to make a card that boosts her combat power by 5. Thing is, you have to find a way to make this card fit into the Tsunade deck. Think about it: Tsunade's a Wind Ninja, while her signature moves are spread around the other elements (this one being Fire). Fortunately, the cost is colorless, so it won't be that much of a problem, IMO. Try it and see.


Limited: 2/5
Constructed: 3/5
Art: Who's paying for all of this?!/5


Another day, another crappy character specific jutsu for wind, today we look at
Extraordinary Power, a character specific jutsu that allows you to pump up your Tsunade by 5 for 2 colorless chakra. This card sucks. Only Tsunade can use it and there are so many better medical jutsu’s for about the same cost like Chakra Scalpel, that can potentially give your opponent’s team a minus 8 or 10 for just 2 chakra and only requires medical, not Tsunade. Extraordinary Power just sucks, I mean, it’s not even wind for Christ sakes, there is just no reason to run this card when the alternatives are so much better.

Limited: 1/5
Constructed: 1/5
Art: 1/5 (Why does her head look so weird)


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