Cons outweigh the pros. 1 MP can save you, but think
of the huge MP you could get from SHikamaru [Smarty
Pants]. SJ cards get the shaft, mainly because they
can't use Jonin jutsu. Clients aren't that great,
and only 1 or
2 good ones come from R&R.
COSTRUCTED: 2/5. If you're running low on Judgement
Gekkos play him.
LIMITED: 2/5. His effect relies on pulling specific
cards, which is never a good thing in Limited.
ART: XXXX I can't see the art right now, so I can't
Genma Shiranui [Proctor
for the Official Exam]
Not bad. As we don't have too many three drops, he
doesn't have much to contend with, except the other
version of himself. Until we get some better
clients, this guy won't see much play over his
Genma Shiranui-Proctor for
the Official Exam
-Better turn 3 ninjas
It's the N., again here with another card from R&R,
Gemna. Now this is a card that will get better as
the game goes on and clients get better. What he
does is allows you to search out any client from
your deck and put them into play. While it'll
probably only work once, it's quite worth it if
you're playing a sand deck so that you can get out
that much needed Lord of the Land of Sand and Wind.
In most other decks though, he'll just be another
turn 3. Thanks to Hayate(Judgement), fire doesn't
need a ninja there, especially with one less
support. If he was just a 4/3, then he'd be great in
any deck that puts in clients just in case. But if
your'e running a deck that needs a client out to
function(For drawing, healing, or anything eles),
then he's a staple
Art 4/5 He's just a cool guy
Well revenge and rebirth is certainly shaping up to
be the best set ever.
Today COTH is even more support for Fire decks and
with quite a useful effect.
Characteristics: Leaf | Special Jonin | Male |
Mental Power: 1 Entrance Cost: 3 Hand Cost: 0 Combat
Attribute: Ninjutsu Healthy Stats: 4/2 Injured
. [Examiner of the Stage]
At the beginning of your turn, if you have no
Clients in your Village, you can search for 1 Client
in your deck and deploy it. Then, shuffle your deck.
Well for a turn 3 his stats are about average, he
has a +1 metal power, which is always good, and then
we come to his affect. Many people will overlook his
effect because of the current clients available, but
in R&R we are getting 6 new clients with effects
like Futaba - every time you heal 1 of your injured
ninjas, draw 1 card. This is a must in a 4th hokage
Also there is Koji - every time you put a ninja in
play by the effect of growth, draw 1 card.
However this card does have its down side. Mainly
it's weak injured stats and if it is around turn 5-7
you might want a better effect then deploying a
My advice is if you play with or are going to play
clients this is the card for you, especially with
the new clients, which give you free cards. This has
a lot of potential.
Art: 4/5 (ah, my favourite proctor)
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