Effect:When your opponent's ninja battling against
this ninja gets additional combat by the effects of
a jutsu card, this ninja receives the same
additional combat until end of turn.
Just as with Sasuke yesterday, there are many
Kakashis out there to choose from. However, this one
also falls a bit short when it comes to turn 5
Kakashis. This one has the standard fare for a turn
5, but lacks an effect that really has any sort of
impact on the game. Pumping jutsus are few and far
between, and if anything this would just keep your
opponent from playing one for a while. The effect is
not even valid, which is another knock against this
one. The early cards from PTH are just not as good
as the ones now. I would recommend Energizing the
Brain or even Sharingan Eye Kakashi over this turn
5. Obviously get Early Settlement Kakashi if you
Limited: 4/5: Can be a nice Jonin for your team, and
there are a few pumpers in this format, such as
Kunai and the like.
Until Next Time-Meb9000
Beastly Mage reporting in. Today's card is another
jewel from the past, and a good one in fact. The
Copy Ninja is one of those cards you couldn't do
without back when Steam (Fire/Water) was the main
thing. It's still pretty good, though [Early
Settlement] is a better choice... if you can get
Art: 4.5/5 (he always looks so cool and relaxed)
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