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Pojo's Naruto Card of the Day

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[Hokage's Grandson]

Review Date: 10.02.06

Average Card Rating: 3

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

dust2dust Konohamaru [Hokage's Grandson]

-low cost
-good speed

-weak stats

This week we go over the team of kids way over their heads. These is best stayed out of the battle, just like in the show. I guess today's is somewhat better

When he is out, you can lower the turn cost of all jonnin level ninjas by one. This ability is amazing, being able to sent out a Zabuza (for example) on turn 4. You can easily take over the game after that.

So with this game breaking effect, why isn't he seeing more play lately? I'll tell you why. First of all, it is a lighting card. Since lighting isn't really too playable so far, the only option is to splash some in, which may ruin the flow of the deck. Second, this ninja is weak, so if you want him to stay alive, you need others to block for him. By the time you can play those jonnins, you may have lost too much to recover. Lastly, and most importantly, he will cost you one turn, which means you will be behind. This is related to the second reason. If you have limited jonnin, Konohamaru's effect won't help you much. Another words, if you play him, play more jonnins than you normally would, and not too much so you depend on him.

The bottom line is you need to find a happy medium. As for it being lighting, that won't be a problem in the next set, since many great lighting cards will be released.

Constructed: 3.75/5
Limited: 3.0/5


- Konohamaru [Hokage's Grandson]

This is the first card in our week of Academy Students. Probably the most played of them. Let's look at his stats.

0/0 - 1/0 is standard for a disciple of Naruto, stronger when hurt. Entry and Hand costs are nothing, this is not shocking. Leaf | Ninja Academy Student | Male and Ninjutsu Combat do nothing for him. However he's mostly used for his effect. While out (even injured) Jonin and Satoosa/Sannin/Village Leader ninjas get a -1 Entrance cost. Now what does this mean on it's face. Currently we have a fair share of Jonin+ ninjas.

Turn 3 (Now playable on Turn 2)
Asuma and Orochimaru

Turn 4 (Now Turn 3)
Kakashi, Kurenai, Zabuza

Turn 5 (Now Turn 4)
Kakashi, Kakashi, Zabuza, Zabuza, Guy

Turn 6 (Now Turn 5)
Third Hokage, Third Hokage.

Now, on it's own it's a chump blocker that also helps a few good ninjas get out quicker. The only 'combo' that can really be done with it is that Entry Cost minus stacks. Meaning that with Konohamaru and Small Act of Courage you can get out Orochimaru or Asuma on Turn 1, which is harsh. Or Konohamaru and Comat in Extreme Conditions to get any of them out two turns earlier (Since CiEC makes your turn count up one, Kakashi [Early Settlement] can be deployed on Turn 3.

It's a simple and easy to use this effect. The other Konohamaru is equally simple/easy to use, but he has to be in a team, and late game that won't work so well.

Konohamaru rating - 3/5 (2/5 for Student decks, as Corps is better)
Constructed (Anything with 5+ Jonin or higher and a lack of Turn 0 Nin) - 3.5/5
Limited - 3/5 (Not as good as you might not luck out and get enough Jonins)
Art - 2/5 (Yeah, he's Konohamaru, that's it)

Playdoh Dude


Sorry about missing last week, I completely fogot to type them up on Sunday, and then when I tried to type them up on Monday morning I got sidetracked. I'm here for Ninja Academy week though!

Today we have Konohamaru[Hokage's Grandson], a Path Lightning staple. He lets your Orochimaru come in Turn 2, same with Asuma. He even lets Kakashi come in turn 3/4! The drawback: his awful stats. Being a 0-drop L ninja, he can't have great stats, but 0/0 healthy is horrendous. And then if he gets injured, you get a absolute monster: 1/0! His effect is great, but his stats suck, simple as that. He also comes from the current weakest element, but he can be splashed in anything, so that dosen't matter.

DRAFT: Nice to pull, but you'll have to draw a Jonin to make use. Still pretty  okay: 2.5/5

CONSTRUCTED: Nice if you run Jonins: and everyone does. Whether its Roach, Kaka, or Kurenai, you run at least 1. 4/5.

ART:3/5, way better than KCF.



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