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Pojo's Naruto Card of the Day

Image courtesy of bandaicg.com

Rock Lee
[Releasing The Gates]

Card Number: 094
Rarity - R

Review Date: 11.30.06

Average Card Rating: 3.15

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

the bogosian explosion

well it's prcatically 6 in the morning....but the size of the explosion wont change!


my personal favourite next to shikamaru. I once made a deck based on rock lee and it was pretty sweet. I combo'd this sucker with jonin's intervention....yep can you say jonin on turn one? I tihnk the guy i was facing actually quit that match....he he he it was funny.

Regardless, we have a decent turn one with growth, ok so he can be a 4/1 thats not so bad. His effect can really get you out of a bind, assuming you have a ton of chakra. Plus not to mention two of the secret rares are based on rock lee =/. Thats kind of a downer for a lot of people, but the art looks sweet =D.

This card has many possibilities and many strategies, i suggest trying him out if oyu get him in limited...he may save you.

constructed: 3.5/5
limited: 3/5


Rock Lee [Releasing The Gates]

Pros: Easy Pumpage
Weight Loss For Your Opponent

Cons: Injured Stats

At this point in the week you should really start to get back into shape after all that tryptophan from that turkey has gotten out of your system. Lee is here to help with that. Discard any number of chakra to boost Lee by that many, talk about great late game. This might be the best card we review all week. Late game this card can turn a duel around by taking out the big ninja on your opponent’s team that’s really wrecking your village or the whole team all together, by himself. Destroy your opponent with one card, I’ll take that any day.

Constructed: 4.5/5
Limited: 5/5 (He could kill everyone!)
Art: 4/5 (Shades of Bruce Lee)



Hello all! Today's card is a ninja who a friend of mine thinks is awesome, Rock Lee.

Name: Rock Lee
Leaf, Genin, Male, Growth
1 Turn Cost
No Hand Cost
3/0 Healthy
0/0 Injured

[Releasing The Gates]
[Valid] During Exchange of Jutsu, you may discard X chakras to give this ninja +X/+0 until the end of the turn. Then, discard this ninja at the end of the turn.

Hmm... this card could be helpful. A suicide ninja with lots of power. I like it, except for the fact that the max amount of battle rewards you can get is 2, unless you use certain missions, which will use more cards. If it were possible to have a 15 attacker get you 7 battle rewards, then this would be awesome, but you can't. This card trades advantage for brute power, and wouldn't be of too much help, unless you base a deck around it alone. It's just not worth the advantage at loss.
In limited, I guess it's better, but I still don't like it.

Constructed: 2/5
Limited: 2.5/5

It wastes too many cards.

Email: rlemay2465@yahoo.com


Hello all, and welcome back to another installment of....Stryker's COTD (for Naruto at least...heh..). When Path to Hokage came out, the one card that caught my eye was Rock Lee (N-041), and mostly because it's ME in Anime form! (True story, look like Rock Lee a bit in RL, and act like him too), but also due to his effect to grow stronger with each passing battle, and this new Rock Lee (N-094), which has an interestingly good effect, made me sigh in sadness...

Rock Lee-Rare Lightning Ninja; Costs: 1-0; 3/0, 0/0; Leaf/Genin/Male/Growth
[Releasing the Gates] Valid: During the Exchange of Jutsu, discard X number of your Chakras to give this Ninja +x/+0 during this turn. Then, discard this Ninja at the end of the turn.

After reading the first line, one's opinion of this card skyrockets, but then drops down like a good ol pair of cement shoes in the nearby lake. Rock Lee (N-094), mostly key in any Taijutsu or Deck of his own, would instantly become the best out of the total 3 Lee's, were it not for the fact that you actually have to kill him at the end of the turn. He is pretty solid, stat-wise, and the ability to power up using your past Chakra could instantly turn this guy into a one-Ninja army. Sure, there are ways to save him, like 8 Trigram and such, but I would use any Jutsu in my hand for my opponent, not to save my Ninjas from their own effects. If the wording on this card read something like..."Then, give 1 Damage to this Ninja at the end of the turn." I would easily slide in 1 copy or 2 of this into my Tai/Byaku deck. Sadly, that isn't the case. But that's my opinion, since some of my friends seem to believe this Rock is the best yet, but I'm stickin to my gut instinct.

Constructed: 2/5 (Better luck using and protecting the rare Rock Lee from PtH set)
Limited: 3/5 (always handy for a quick power boost and kill)


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