based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Today's card is...
Just kidding. Today's card is Choji, the guy who ate
When this ninja is sent out to attack, give it +1/0
during the turn.
So it's pretty much a 3/0 healthy, 0/0 injured. In
this game, attack pumps aren't too important, so
just giving it +1 attack ain't so great. Not too
much to say.
-Effect not Valid
From a card I hate to a card I like, here's Chubby
Choji, the best turn 0 Aggro Earth has. With this
ninja, you have some who can actually stand up to a
non-AOC Sasuke while attacking, which is good
enough. Second, it's Earth, giving the element
something to play other than a Shikamaru. Even
better, a Choji into a Shikamaru(Smarty Pants) could
net you two rewards early game, just like an AOC/Temari
team. This is one of the best early game cards in
the game, and an absolute staple for Earth Aggro
decks. Playing this along with AOC guarentees that
if you hit your turn 0 drop that you'll have
something that can actually fight.
Heya all Pojo fans. Guess most of our reviews
are late this week, being the Christmas season
and all, but we're all tryin out best to get
organized. Well, today's card is an oldie, but
still a goodie:
[Chubby] When this Ninja is sent out to Attack,
it gets +1/+0 during the turn.
Being an Earth Ninja with the ability to become
stronger is a great effect, but Choji's effect
only kick in when he's Attacking, so that means
if be becomes a blocker, the effect is null.
Still, a 3/0 on turn 0 isn't that bad, and it's
pretty decent, in it's own right I'd guess.
There are two new Choji versions, and this one
is number 2 out of all three of them, following
behind the Ino-Shika-Cho formation team, from
the Coils of the Snake set.
Constructed: 3/5 (Still decent, oddly enough)
Limited: 2/5 (Other decent Ninjas at turn 0)
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