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Patriarch's Palace
thegreatcell@aol.com

12.27.04 

 

Here's a rather interesting idea from Super Tyranitar, once again involving Walrein. However, he is instead using an unreleased card, just about to come out in Japan, even! Yes, I'm talking about: Milotic ex.

"Hey There, i need help with this deck, and i know
everyone turns to ya these days, but if you get time,
please help me...

16 Water energy

3 Surprise! Time Machine
2 Rare Candy
1 Switch
2 Island Cave
4 Steven's Advice
2 Copycat
3 Bill's Maintenance
1 Professor Oak's Research
3 PokÚDex Handy 909
3 Celio's Network

4 Dunsparce SS
2 Milotic Ex
3 Milotic HL
3 Feebas HL
3 Walrein HL
2 Sealeo HL
3 Spheal HL

Okay the strategy is to get Milotic Ex powered up and
send up, hopefully third turn, so i can attatch an
energy and move it to another feebas and then get a
regular Milotic out...so its Milotic Swarm..."

Nice deck idea! However, I have to alert the readers just what milotic ex does, as it won't be released for another 5 months, I hear:

"Milotic EX 130HP

Pokebody:Marvel Scale
All players may not use technical machines, and all technical machines attached to pokemon must be discarded.

Wrap W 30
During your opponent's next turn, the defending pokemon may not retreat."

Now...to your ACTUAL deck =x

"
4 Dunsparce SS
2 Milotic Ex
3 Milotic HL
3 Feebas HL
3 Walrein HL
2 Sealeo HL
3 Spheal HL"

Okay, I think for this, we may need to revisit a few tried-and-true Wal-tic strategies. Go only 2-2 on the milo/milo ex; i think 5 is overkill. Also, your Walrein line seems neglected, when that's the meat of the deck. Consider the following:

-1 Milotic
+1 Spheal
+1 Walrein

That way, you've still got the "punch" of the Milotic/ex combo, yet you also have Walrein at your disposal much more often, and in large numbers.

"3 Surprise! Time Machine
2 Rare Candy
1 Switch
2 Island Cave
4 Steven's Advice
2 Copycat
3 Bill's Maintenance
1 Professor Oak's Research
3 PokÚDex Handy 909
3 Celio's Network"

Let's edit that draw/search line a little bit. Sometimes, it is just absolute overkill to run 16! You've got a good idea of what to go for though, so that's excellent. You really don't need surprise! time machine that often; I think we can throw most of those out, since you can't even use milo's power unless it comes from your hand:

-2 Surprise! Time Machine
-1 Oak's Research
-1 Maintenance
-1 Steven
+1 Rare Candy
+1 Pokedex
+1 Swoop! Teleporter

I think that the fixes within your trainers compliment the ones done with the Pokemon, especially when it comes to the added line of Walrein. There are now enough candies to swarm efficiently, Pokedex, an all-important card, is maxed, and Swoop! can surprise an opponent big-time! Your opponent will just be shocked when you turn a dunsparce into a Feebas, then evolve to Milotic ex, and own the game!

"16 Water energy"

Unlike most deckfixes, where the player uses too much energy, I think you just need to do this, and you're fine =)

+1 Water Energy

Here is what the FINAL decklist should look like:

Pokemon (21):
4 Dunsparce SS
3 Feebas HL
2 Milotic ex (unreleased)
2 Milotic HL
4 Spheal HL
2 Sealeo HL
4 Walrein HL

Trainers (22):
4 Pokedex Handy 909
3 Steven's Advice
3 Celio's Network
3 Rare Candy
2 Copycat
2 Bill's Maintenance
2 Island Cave
1 Surprise! Time Machine
1 Swoop! Teleporter
1 Switch

Energy (17):
17 Water

Well now, isn't that a bite to eat when this set, not even in Japan yet, will be released in May/June??? Good luck Super T-tar!

Keep your eyes peeled for more decks, and other fun topics of interest, guys.

~Patriarch

 


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