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Pojo's Pokemon Card of the Day

Image from
Wizards of the Coast

Hitmonchan - Promo/Base

Date Reviewed: 03/21/03

Ratings & Reviews below

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

"Best" Hitmonchan

Okay, I think we are supposed to play this version according to the Base version (70HP). So, I'm basically gonna review this based on Base Hitmonchan...

One of the original Haymaker Pokemon. 70HP is high for a Stage 1. Jab is amazingly cheap and undercosted. Special Punch is also pretty good for its cost. Chan was definitely one of the most feared Pokemon in the old days. Then Jungle Scyther was printed. Rocket's Zapdos pretty much sealed its fate. However, with the release of Metal Energy, Steel Chansey decks were getting really popular. Fighting was back. By then though, we have 3 good Basic Fighting Pokemon. Good old Base Hitmonchan. Gligar with its Colorless attack and great Bottom stats. Finally, we also get the 2nd best Baby next to NG Cleffa, Discovery Tyrogue. A lot of people simply went for Tyrouge because it only requires a Colorless Energy, has Free Retreat and most important of all, it has the Baby Rule. 

Basically, if you want to Splash for Fighting, you either play Gligar or Tyrouge. If you are playing Fighting, you play Hitmonchan.

In Unlimited, Rocket's Zapdos is not too popular now. Jungle Scyther is still around though. It's basically a matter of metagame here. If your area has heavy Fighting Resistance, then Base Chan is not for you. Rating: 3.5/5

In Modified, it helps support Fighting or Discovery Kabutops. But Tyrogue can FTK a Baby though... Argh... The choices... Rating: 3.7/5

In Draft, consider yourself really lucky if you drafted this. One of the most sought after BBPs in Draft. Rating: 4.5/5 
X- Act
Base Hitmonchan is back... with an HP cut. :/
Well, Base Hitmonchan (the 70HP version) is allowed in Modified. The Best-of Hitmonchan (the 60HP version) is also allowed. "Play the cards as they are written, folks!" Thanks for confusing everyone. :\
Unlimited: Idiot, if you want to use Hitmonchan at ALL costs, use the 70HP version. :/
Modified: Idiot, if you want to use Hitmonchan at ALL costs, use the 70HP version. :/
Draft: Idiot, if you want to use Hitmonchan at ALL costs, draft Base set. :/
Hope nobody out there got insulted. But really, just put this card in your binder. Boast about having it, kiss it, whatever. Just don't play it. :/
dontknow09 The Best of: Hitmonchan

Same hitmonchan from base. Only a 10hp difference. Play as the card is. Still very solid. And still very fast.

Unlimited- Dont use it. Use the base one. Thats a no brainer. But i still have to review it. Fast, solid. Very good.  3.5/5

Modified- I have no idea why they reprinted it. I guess to strengthen all fighting decks. It'll take out 1 or 2 poke's early game. Fast, stong, and good.  4.25/5

Draft- You wish...

**Note**- All critiques are based on the 60HP version.


"Best of" Hitmonchan Base Reprint

ahhh yes, wizards goofed up again =\ since wizards ruled to play all hitmonchans as is, you better go pick up some base ones =\ they are in ALL ways better than this one (except they aren't REVERSE HOLO!! >_<) what was wizards thinking, changing modified into a haymaker environment with electabuzz and hitmonchan =\

why use this when you can get base ones easily? hitmonchan is kinda outdated now. too much fighting resistance going around. 60 HP is also in range for

base hitmonchan!!! =\ 60 HP won't last you with all the big hitters here. it's attacks are pretty fast though.

can't draft THIS, but you can draft the base one =\

Hitmonchan Promo.
what HASNT been said about this card, eh? come now. sure it lost a measly 10 HP, but its attacks make up for that and always will. they're both above average for the energy requirements. two retreat is average, to be honest. and its not too bad considering you're only gonna be retreating him if you REALLY dont want your opponent to draw the prize and you have some other nasty trick on your bench. most of you probably u already play him, so theres not much to say really.
Unlimited: play the base version, not that hes not good here, but just take hte extra 10 HP. 1/5
Modified: play it for backup, play it as a mian, play it to be cheap, play it to be not cheap. did I mention you should play this card? average retreat is not good or great retreat though. 4.5/5
TR Shadow Hitmonchan

One thing to remember is that you can now play the base set one instead of the new promo one and get the extra 10 HP.  This card is great.  It has solid HP, a good attack for the first turn, and another attack that you can use if you plan on getting him powered up a little bit more.  He's fairly splashable in that his attacks require mostly colorless.  You might want to have a few rainbow energy in to us him though.  His Psychic weakness isn't that bad, as there isn't much Psychic played anymore.

Unlimited 4/5
Modified 4/5
Limited 5/5 (The one with 70 HP, of course ;) )
TMP 3.5/5

Well, in Unlimited, it's not like he was banned or anything.  But he is still a decent fighter there.  If you are playing a fighting deck, 99% of the time he should be in it.  That's how good he is.  He is STILL good after all this time.  Speed, High HP and good attacks are still good aspects to have on your side.

Unlimited:  2.75/5

Modified:  3.25/5

Limited:  N/A

Artwork: 3/5

The Bottom Line: 3/5 is here to provide guidance to all Pokemon trainers out there.  Whether it's the Gameboy Game, N64 or the Trading Card Game, provides all the wisdom you desire. 

If you have cool game tips, a killer deck, or breaking news ... send them to us.  We'll post it on the site ... and give you all the credit.  


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