Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Another ex Pokemon from the latest
Nintendo set, which is promising in my opinion. It has 90HP,
which is average for an ex Pokemon, and a retreat cost of 2.
Steady Punch is a mediocre attack,
but Sky Uppercut is something else. Doing 50 without applying
Resistance, for [1FF], is quite good. That means that Fighting
Resistant Pokemon (like Scyther) still need to fear this card.
Its obvious disadvantage is that it is weak to Psychic, which
means that Mewtwo ex won't have any problems KOing it. Still,
Mewtwo ex can be countered with other cards.
Unlimited: If you usually face
Fighting-Resistant Pokemon in this format (Scyther, Rocket's
Zapdos, etc.), you might want to try out this card. Beware of
Modified: Same here, since Base
Hitmonchan is also available in this format. Very little
removal makes it better here though.
Draft: If you're drafting
Fighting, by no means draft this Hitmonchan. It will do a
constant 50 damage or 100 damage to everything if you manage
to power it up, making it almost unstoppable. Just be wary of
Psychic. If not, don't bother.
Overview: 90HP for a basic pokemon is OHHH. For 1 fighting
energy does 10 with a chance of 10 more. Not as good as Jab from
the Best Of promo series. For 2 Fighting energy and 1 colorless
does 50 solid and not affected by resistance. Weakness to
Psychic is ok. Retreat cost of 2 energy is the same as the best
of. The ex card makes the Best Of promo better then this.
Unlimited: The regular hitmonchan is better. 2/5
Modified: Use the force luke!! Use the Best Of Promo! 1.5/5
Draft: With the exception of the ex power, this card 0wnz in
Draft. HIGH HP and nice energy costs. 4/5
The Poke`mon Master 1110
Personally, this is one of my least favorite EX pokemon so far
(can't WAIT for Rayquaza EX!!!). Why? Mainly the first attack.
It bothers me that a "super powerful" EX card has a worse attack
than many normal cards. The second attack is what saves him.
Fifty and no resistance application for three energy is very very
good. HP is also ok. He may be worth it, but prolly not.
Unlimited: No way. He will get
destroyed here, but Electabuzz and Wiggly are both gone with one
hit, so maybe... 1.5/5
Modified: Could do alright. Like
I said, the first attack is horrid on an EX pokemon. If it was
better, I could see using him. 2.75/5
Limited: Take him. He is great in
this format. That second attack could win you entire games: 5/5
The Bottom Line: 3/5
back in the saddle with a Hitmonchan EX review.
I'll be frank, most of these EX cards are overrated, this one is
90 HP, pretty good for a Chan - Not great. Anything under 100
makes this card very vulnerable to the good psychic cards which
will be played in EX.
2 retreat, standard for Hitmonchan, nothing special here.
Weakness - psychic - problems as I had described before
EX = -1 to all ratings, due to 2 prizes for the takeout.
Remember, when you only have 4 prizes in draft, losing an EX poke
is losing half the match!
Attacks - actually worse than the real Hitmonchan!!!
One fighting for 10, heads for 20, what ever happened to 1 for
Then three for 50, not apply resistance - OK, not bad, but not
exceptional. Would not base a deck around this sad little guy.
Would prefer to use base chan over him, and if I had to play
fighting, use light Machoke as a backup, maybe Donphan (grass
weakness, maybe not)
OK, unlimited - rating 2/5 - not a hideous card, but I still
prefer Base Chan and NG Gligar to do my fighting dirty work here.
Modified (as today with EX added) - 2.5/5 - slightly more use here
with the ignore resistance thing, but not my choice
Draft - 2/5 - slightly skeptical here. Think this is the among
the weakest choices, given the strong psychic in EX.
Sorry guys, do not like this one, let's try again
Ah, finally...a Hitmonchan that would
be worthwhile in just about any Fighting deck, as it doesn't fear
Rocket's Zapdos' Resistance. What's that? It's just in time for
the Rocket's Zapdos/Metal Energy combo to fizzle because of
Nintendo's ruling on Metal and Darkness? Bah. ¬_¬
For Unlimited, typically a deck will only run one or two
Hitmonchan anyway, as a last-minute back-up. This card would
certainly be worth the space(s) in your deck, as it has no problem
with Chansey, Electabuzz, or anything else Fighting-weak, but
still also doesn't have to run from critters with Fighting
Resistance. Go with this one above the Base Hitmonchan. If you
really want the limited protection Crosscounter provides, you
could possibly run Rocket's Hitmonchan instead of this, but that's
up the to individual player.
For Modified, it has a better chance of standing up than the Base
version. An extra 20 HP, same attack costs, and a much more
effective second attack is certainly reassuring. Massive damage
will always be the name of the game in Modified, however, so
protect that 90 HP for all you're worth, those two Prizes can
swing the game in one direction or another. There aren't really
too many critters with Fighting Weakness here, but any you come
across will need to run for the bomb shelter. In Legendary-On, I'd
say your biggest threat is Mewtwo EX...it slaughters Hitmonchan in
one hit...possibly on the second turn! Ouch.
For Limited, GO FOR IT. This card would be awesome. Nothing can
hide from the Sky Uppercut, and the opponent's going to be
attempting to kick you in the shin under the table if they're
running anything with Fighting Weakness. Unless you've already got
a deck Color decided, go with Hitmonchan EX.
Unlimited - 3.7
Modified - 3.0
Limited - 4.0
90HP basic that can hit for 50 a turn...not bad.
Unlimited- Uhh, I don't think he can do anything but use steady
punch, Sneasel takes care of him.
Modified- Cool, with Scoop up, he can do pretty well, not to
mention, he avoids the Fighting resistance. I don't see him
beating Politoed or Fire anytime soon though =/.
Draft- Wow!!! He's very good, if you ever see an ex pokemon,
Draft it (unless its Sneasel). His 90 HP and 50 per turn is
devastating!!! Steady punch will be there if he's your starter
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