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VS League of Assassins Cards Affiliation List

6.2.05 by wierdofur

VS League of Assassins Cards list:

Characters:

Josef Witschi, Talia's Assistant
Number: DOR-100
Rarity: Uncommon
Card Type: Character
Cost: 1
Team: League of Assassins
Attack: 1
Defense: 1
Range: No
Flight: No
Activate, discard a League of Assassins character card from your hand >>> KO target location. Its controller may put a card from his hand face down into his resource row. Use this power only during the combat phase.


Malaq, Money Man
Number: DOR-103
Rarity: Uncommon
Card Type: Character
Cost: 1
Team: League of Assassins
Attack: 1
Defense: 1
Range: No
Flight: No
Whenever you flip a location, Malaq gets +2 ATK this turn.


Thuggee, Army
Number: DOR-108
Rarity: Common
Card Type: Character
Cost: 1
Team: League of Assassins
Attack: 1
Defense: 1
Range: Yes
Flight: No
Whenever Thuggee attacks, target player loses 1 endurance.


Whisper A'Daire, Serpent-Tongued Seductress
Number: DBM-022
Rarity: Common
Card Type: Character
Cost: 1
Team: League of Assassins
Attack: 2
Defense: 1
Flight: No
Ranged: No
Whisper A'Daire gets +1 ATK and +1 DEF while you control a character named Kyle Abbot.


Talia, Daughter of the Demon's Head
Number: DOR-107
Rarity: Rare
Card Type: Character
Cost: 2
Team: League of Assassins
Attack: 1
Defense: 3
Range: No
Flight: No
Activate >>> Reveal the top two cards of your deck. Put all revealed location cards into your hand. Put all other revealed cards on the bottom of your deck in any order. If you put at least one location card into your hand this way, discard a card from your hand.


Assassin Initiate, Army
Number: DOR-096
Rarity: Common
Card Type: Character
Cost: 2
Team: League of Assassins
Attack: 2
Defense: 2
Range: No
Flight: No
Pay 1 resource point >>> KO target character with a cost of 1. Use this power only once per turn.


Bronze Tiger, Benjamin Turner
Number: DSM-143
Rarity: Uncommon
Card Type: Character
Cost: 2
Team: League of Assassins
Attack: 2
Defense: 2
Range: No
Flight: No
Bronze Tiger gets +2 ATK and +2 DEF for each stunned League of Assassins character you control.


Hassim, Loyal Retainer
Number: DOR-099
Rarity: Uncommon
Card Type: Character
Cost: 2
Team: League of Assassins
Attack: 2
Defense: 2
Range: No
Flight: No
Activate >>> Target League of Assassins attacker gets +1 ATK this attack for each location you control.


Talia, Beloved Daughter
Number: DBM-020
Rarity: Common
Card Type: Character
Cost: 2
Team: League of Assassins
Attack: 2
Defense: 2
Flight: No
Ranged: No
When Talia comes into play, you may search your deck for a character card named Ra's al Ghul and reveal it. If you searched, shuffle your deck, then
put that card on the top of your deck.


Kyle Abbot, Wolf in Man's Clothing
Number: DOR-101
Rarity: Common
Card Type: Character
Cost: 3
Team: League of Assassins
Attack: 3
Defense: 3
Range: No
Flight: No
While you control five or more resources, Kyle Abbot gets + 3 ATK and +3 DEF.
Boost 1: When Kyle Abbot comes into play, he gets +6 ATK this turn.


Hook, Hired Killer
Number: DBM-014
Rarity: Common
Card Type: Character
Cost: 3
Team: League of Assassins
Attack: 4
Defense: 4
Flight: No
Ranged: No


At the start of the recovery phase, you may KO target stunned character with cost 3 or Less.
Kyle Abbot, Demon's Hound
Number: DBM-015
Rarity: Common
Card Type: Character
Cost: 3
Team: League of Assassins
Attack: 4
Defense: 4
Flight: No
Ranged: No
Kyle Abbot gets +1 ATK and +1 DEF while you have the initiative.


Ubu, Ra's al Ghul's Bodyguard
Number: DOR-109
Rarity: Common
Card Type: Character
Cost: 3
Team: League of Assassins
Attack: 5
Defense: 6
Range: No
Flight: No
Loyalty. Characters protected by Ubu cannot be attacked.


Dr. Tzin-Tzin, Master of Hypnosis
Number: DOR-098
Rarity: Common
Card Type: Character
Cost: 4
Team: League of Assassins
Attack: 5
Defense: 5
Range: No
Flight: No
Activate >>> Ready target attacker an opponent controls. That character gets -3 ATK this turn.


Bronze Tiger, Brainwashed Assassin
Number: DBM-013
Rarity: Uncommon
Card Type: Character
Cost: 4
Team: League of Assassins
Attack: 6
Defense: 6
Flight: No
Ranged: No
Activate >>> Target League of Assassins character you control gets +2 ATK
and +2 DEF this attack.


Merlyn, Deadly Archer
Number: DSM-144
Rarity: Uncommon
Card Type: Character
Cost: 4
Team: League of Assassins
Attack: 7
Defense: 7
Range: Yes
Flight: No
Cosmic: Activate >>> KO target character if its cost is less than the number of locations you control. Use this power only during your attack step.


Ra's al Ghul, Eternal Nemesis
Number: DBM-018
Rarity: Common
Card Type: Character
Cost: 4
Team: League of Assassins
Attack: 7
Defense: 7
Flight: No
Ranged: No
whenever Ra's al Ghul causes breakthrough while attacking a character, KO
that character.


Ra's al Ghul, Immortal Villain
Number: DOR-104
Rarity: Common
Card Type: Character
Cost: 4
Team: League of Assassins
Attack: 7
Defense: 7
Range: No
Flight: No
Loyalty. When Ra's al Ghul comes into play, turn all locations your opponents control face down.
Your opponents may not flip locations.


Whisper A'Daire, Cold-Blooded Manipulator
Number: DOR-110
Rarity: Common
Card Type: Character
Cost: 5
Team: League of Assassins
Attack: 8
Defense: 9
Range: No
Flight: No
Whenever Whisper A'Daire causes breakthrough to an opponent, that opponent chooses a card from his hand and puts it on top of his deck. If you control seven or more resources, that opponent puts all cards in his hand on the top of his deck in any order instead.


Ubu, One of Many
Number: DBM-021
Rarity: Common
Card Type: Character
Cost: 5
Team: League of Assassins
Attack: 9
Defense: 8
Flight: No
Ranged: No
Ubu gets +1 ATK and +1 DEF while protecting a League of Assassins character. If that character is named Ra's al Ghul, Ubu gets an additional
+1 ATK and +1 DEF. (Stunned characters are not protected.)


Bane, Ubu
Number: DOR-097
Rarity: Common
Card Type: Character
Cost: 5
Team: League of Assassins
Attack: 9
Defense: 9
Range: No
Flight: No
At the start of the recovery phase, you may KO target stunned character.
Boost 2: When Bane comes into play, he gets +1 ATK and +1 DEF this turn for each location you control.


Lady Shiva, The Destroyer
Number: DBM-016
Rarity: Uncommon
Card Type: Character
Cost: 5
Team: League of Assassins
Attack: 10
Defense: 6
Flight: No
Ranged: No
Whenever Lady Shiva attacks a character, that character loses reinforcement
and cannot gain reinforcement this attack.


Merlyn, Archer Assassin
Number: DBM-017
Rarity: Common
Card Type: Character
Cost: 6
Team: League of Assassins
Attack: 12
Defense: 10
Flight: No
Ranged: Yes
Activate >>> Target Player loses 5 endurance.


Ra's al Ghul, Master Swordsman
Number: DOR-105
Rarity: Common
Card Type: Character
Cost: 6
Team: League of Assassins
Attack: 12
Defense: 12
Range: No
Flight: No
Loyalty. When Ra's al Ghul comes into play, KO any number of resources you control. For each resource KO’d this way, put the top card of your deck face down into your resource row.
Sensei, Martial Arts Master
Number: DGL-169
Rarity: Uncommon
Card Type: Character
Cost: 6
Team: League of Assassins
Attack: 13
Defense: 11
Range: No
Flight: No
At the start of the combat phase, if you control another League of Assassins character, you may put the top card of your deck face down into your resource row. If you do, at the start of the recovery phase this turn, KO a resource you control.


Lady Shiva, Master Assassin
Number: DOR-102
Rarity: Rare
Card Type: Character
Cost: 7
Team: League of Assassins
Attack: 13
Defense: 13
Range: No
Flight: No
Recruit Lady Shiva only if you control Ra's al Ghul.
Activate >>> KO target character. Use this power only during your attack step.


Dr. Ebenezer Darrk, Original Leader of the League
Number: DGL-168
Rarity: Uncommon
Card Type: Character
Cost: 7
Team: League of Assassins
Attack: 15
Defense: 15
Range: No
Flight: No
Concealed—Optional (You may have this character come into play in the hidden area.)
Dr. Ebenezer Darrk gets +1 ATK for each stunned character you control.
Whenever you flip a location, Dr. Ebenezer Darrk gets +1 DEF this turn.


Ra's al Ghul, Undying <> League of Assassins
Number: DBM-019
Rarity: Rare (Holo-foil, extended art)
Card Type: Character
Cost: 7
Team: League of Assassins
Attack: 15
Defense: 15
Flight: No
Ranged: No
Whenever Ra's al Ghul becomes stunned, you may return him to his owner's
hand. If you do, gain 7 endurance.


Ra's al Ghul, The Demon's Head
Number: DOR-106
Rarity: Rare
Card Type: Character
Cost: 8
Team: League of Assassins
Attack: 17
Defense: 17
Range: No
Flight: No
Loyalty. Your locations are not unique.
Characters without the League of Assassins team affiliation have no team affiliation and cannot use payment powers.

Plot Twists:


Tower of Babel
Number: DOR-118
Rarity: Rare
Card Type: Plot Twist
Cost: 1
Ongoing: No
Play Tower of Babel only if you control a League of Assassins character.
During each player's attack step this turn, that player’s characters that do not have the League of Assassins team affiliation have no team affiliation.


My Beloved
Number: DOR-159
Rarity: Uncommon
Card Type: Plot Twist
Cost: 2
Ongoing: Yes
Play only if you control a Gotham Knights character and a League of Assassins character. Draw a card.
Ongoing: Characters you control, as well as cards in your hand, deck, and KO'd pile that have either the Gotham Knights or League of Assassins team affiliations have both affiliations.
The Demon's Head
Number: DSM-146
Rarity: Rare
Card Type: Plot Twist
Cost: 2
Ongoing: No
As an additional cost to play The Demon's Head, exhaust a League of Assassins character you control.
If The Demon's Head is in your resource row, KO it. If you do, search your deck for a location card, reveal it, and put it face down into your resource row. Shuffle your deck.


Clench Virus
Number: DOR-111
Rarity: Uncommon
Card Type: Plot Twist
Cost: 3
Ongoing: Yes
Play Clench Virus only if you control a League of Assassins character.
Ongoing: At the start of your attack step, put a plague counter on target character.
When a character has plague counters greater than its cost, KO that character.


Dual Nature
Number: DOR-112
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
As an additional cost to play Dual Nature, put a stunned League of Assassins character you control into your KO'd Pile.
Choose a League of Assassins character card in your hand with a cost less than the cost of the character you put into your KO'd pile. Put the chosen card into your support row.


Remake the World
Number: DOR-116
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
As an additional cost to play Remake the World, exhaust a League of Assassins character you control.
KO any number of locations you control. Move that number of locations target opponent controls to your resource row. For each location you moved this way, that opponent puts the top card of his deck face down into his resource row.


Shadows of the Past
Number: DGL-170
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
Play Shadows of the Past only during your attack step.
While you control a League of Assassins character this turn, characters your opponents control lose all team affiliations. Characters you control cannot cause breakthrough while attacking characters this turn.

Locations:


Flying Fortress
Number: DOR-113
Rarity: Uncommon
Card Type: Location
Cost: 1
Activate >>> Target League of Assassins character has flight this turn. While attacking this turn, that character gets +2 ATK.


Lazarus Pit
Number: DOR-114
Rarity: Common
Card Type: Location
Cost: 1
Lazarus Pit is not unique.
KO Lazarus Pit >>> Recover target stunned League of Assassins character.
Activate >>> Target stunned League of Assassins character cannot be KO'd this turn.


Mountain Stronghold
Number: DOR-115
Rarity: Uncommon
Card Type: Location
Cost: 1
Mountain Stronghold is not unique.
When Mountain Stronghold is flipped face up, search your deck for a League of Assassins character card, reveal it, and put it into your hand. Shuffle your deck and discard a League of Assassins character card from your hand.
Characters named Ra's al Ghul you control have reinforcement.


Ubu Encampment
Number: DBM-024
Rarity: Uncommon
Card Type: Location
Cost: 2
Activate, exhaust a League of Assassins character you control >>> Reveal the
top card of your deck. If that chard is a League of Assassins character card
with cost 3 or greater, put that card into your hand. Otherwise, put that card on the bottom of your deck.


Pit of Madness
Number: DSM-145
Rarity: Rare
Card Type: Location
Cost: 3
Activate >>> Choose one: Target League of Assassins defender you control gets +2 ATK this attack for each stunned character you control; or target League of Assassins defender you control gets +2 DEF this attack for each stunned character you control.

Equipment:
The Shrike
Number: DOR-117
Rarity: Rare
Card Type: Equipment
Cost: 1
Unique. Transferable. Equip only to a League of Assassins character.
Equipped character gets +X ATK, where X is the number of locations you control.


Wheel of Plagues
Number: DOR-119
Rarity: Rare
Card Type: Equipment
Cost: 1
Unique. Equip only to a League of Assassins character.
At the start of the recovery phase, each player who controls one or more characters with a plague counter discards a card from his hand.
Equipped character has “Activate, pay 5 endurance >>> Put a plague counter on target character."
 

 


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