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Pojo's VS System TCG Site
Fantastic Four Affiliation List

Updated 9.06.05 by wierdofur

VS. Fantastic Four Cards list:

Characters:

Alicia Masters
Number: MOR-040
Rarity: Rare
Card Type: Character
Cost: 1
Team: Fantastic Four
Attack: 0
Defense: 1
Flight: No
Ranged: No
Alicia Masters comes into play exhausted.

Whenever Alicia Masters is attacked, put her on the bottom of your deck.

Activate >>> Cards named Thing and Human Torch cost you 1 less to recruit this turn.

Franklin Richards, Child Prodigy
Number: MOR-044
Rarity: Rare
Card Type: Character
Cost: 1
Team: Fantastic Four
Attack: 0
Defense: 1
Flight: No
Ranged: No
Franklin Richards comes into play exhausted.

Whenever Franklin Richards is attacked, put him on the bottom of your deck.

Activate >>> Cards named Mr. Fantastic and Invisible Woman cost you 1 less to recruit this turn.

Valeria Richards, Daughter of Doom
Number: MMK-193
Rarity: Rare
Card Type: Character
Cost: 1
Team: Fantastic Four
Attack: 0
Defense: 1
Flight: No
Ranged: No
Pay 1 endurance >>> Move Valeria Richards to your hidden area. Use this power only if you control Dr. Doom.

Activate >>> Draw a card. Use this power only if Valeria Richards has the Doom affiliation and only if you control Dr. Doom.

Frankie Raye, Herald of Galactus
Number: MOR-043
Rarity: Uncommon
Card Type: Character
Cost: 1
Team: Fantastic Four
Attack: 1
Defense: 1
Flight: Yes
Ranged: Yes
While you control a character with a cost of 9 or more, Frankie Raye gets
+20 ATK and +20 DEF.

Invisible Woman, The Invisible Girl
Number: MOR-050
Rarity: Uncommon
Card Type: Character
Cost: 1
Team: Fantastic Four
Attack: 1
Defense: 1
Flight: No
Ranged: No
When Invisible Woman comes into play, put an invisibility counter on her.

Whenever Invisible Woman is attacked, you may remove an invisibility counter from her. If you do, negate that attack effect. (The attacker does not
ready.)

Wyatt Wingfoot, Keewazi Adventurer
Number: MSM-115
Rarity: Uncommon
Card Type: Character
Cost: 1
Team: Fantastic Four
Attack: 1
Defense: 1
Flight: No
Ranged: No
Activate, return Wyatt Wingfoot to owner's hand ---> Target defender you control has reinforcement this attack.

Discard Wyatt Wingfoot from your hand ---> Target Fantastic Four character gains +1 DEF this attack. Use this power only while Wyatt Wingfoot is in your hand.

Ant Man
Number: MOR-041
Rarity: Common
Card Type: Character
Cost: 1
Team: Fantastic Four
Attack: 2
Defense: 1
Flight: No
Ranged: No
Activate >>> Target front row character is not and cannot be reinforced this turn.

Human Torch, Johnny Storm
Number: MOR-047
Rarity: Common
Card Type: Character
Cost: 2
Team: Fantastic Four
Attack: 2
Defense: 2
Flight: Yes
Ranged: Yes
Whenever Human Torch attacks or is attacked, you may pay 4 endurance. If you do, he gets +4 ATK for this attack.

Mr. Fantastic, Reed Richards
Number: MOR-055
Rarity: Common
Card Type: Character
Cost: 2
Team: Fantastic Four
Attack: 2
Defense: 3
Flight: No
Ranged: Yes
Activate >>> Reveal the top four cards of your deck. Choose one equipment card from among them and put it into your hand. Put the remaining cards on the bottom of your deck in any order.

Luke Cage, Hero for Hire
Number: MOR-053
Rarity: Common
Card Type: Character
Cost: 2
Team: Fantastic Four
Attack: 3
Defense: 2
Flight: No
Ranged: No
Discard a Fantastic Four character card from your hand >>> Luke Cage gets +2 ATK and +2 DEF this turn. Use this power only once per turn.

She-Thing, Sharon Ventura
Number: MOR-060
Rarity: Common
Card Type: Character
Cost: 2
Team: Fantastic Four
Attack: 3
Defense: 3
Flight: No
Ranged: No
Whenever She-Thing attacks a character, KO all equipment equipped to that character.

Medusa, Inhuman
Number: MOR-054
Rarity: Common
Card Type: Character
Cost: 3
Team: Fantastic Four
Attack: 3
Defense: 4
Flight: No
Ranged: No
Whenever Medusa is attacked, you may exhaust target character.

Spider-Man, New Fantastic Four
Number: MOR-061
Rarity: Rare
Card Type: Character
Cost: 3
Team: Fantastic Four
Attack: 3
Defense: 4
Flight: No
Ranged: No
When Spider-Man comes into play, put three web counters on Spider-Man.

Activate, remove a web counter from Spider-Man >>> Put a -1 ATK counter on target character.

She-Hulk, Jennifer Walters
Number: MOR-058
Rarity: Uncommon
Card Type: Character
Cost: 3
Team: Fantastic Four
Attack: 4
Defense: 4
Flight: No
Ranged: No
While She-Hulk is ready, she gets +2 ATK and +2 DEF.

Thing, Ben Grimm
Number: MOR-062
Rarity: Common
Card Type: Character
Cost: 3
Team: Fantastic Four
Attack: 5
Defense: 5
Flight: No
Ranged: No
KO an equipment you control equipped to Thing >>> Stun target character with a cost less than or equal to the printed cost of that equipment.

Human Torch, Hot Shot
Number: MOR-048
Rarity: Rare
Card Type: Character
Cost: 4
Team: Fantastic Four
Attack: 6
Defense: 5
Flight: Yes
Ranged: Yes
Recruit Human Torch only if you control a Fantastic Four character.

Activate >>> Target player loses 5 endurance.

Invisible Woman, Sue Storm
Number: MOR-051
Rarity: Common
Card Type: Character
Cost: 4
Team: Fantastic Four
Attack: 6
Defense: 8
Flight: No
Ranged: No
Fantastic Four characters you control are reinforced.

Crystal, Inhuman
Number: MOR-042
Rarity: Common
Card Type: Character
Cost: 4
Team: Fantastic Four
Attack: 7
Defense: 6
Flight: No
Ranged: Yes
Activate >>> Target opponent moves a support row character he controls to his front row. Use this power only during the combat phase.

Lockjaw, Inhuman
Number: MMK-194
Rarity: Uncommon
Card Type: Character
Cost: 4
Team: Fantastic Four
Attack: 7
Defense: 7
Flight: No
Ranged: No
Activate >>> Exchange the position of Lockjaw and a Fantastic Four character you control if they are both in the same area.

Wolverine, New Fantastic Four
Number: MOR-065
Rarity: Rare
Card Type: Character
Cost: 4
Team: Fantastic Four
Attack: 8
Defense: 6
Flight: No
Ranged: No
Whenever Wolverine attacks a character who has already been attacked this turn, Wolverine gets +5 ATK for this attack.

Mr. Fantastic, Stretch
Number: MOR-056
Rarity: Uncommon
Card Type: Character
Cost: 5
Team: Fantastic Four
Attack: 7
Defense: 10
Flight: No
Ranged: Yes
Equipment cards cost you 1 less to recruit.

Pay 2 endurance >>> Transfer target equipment you control to an unequipped Fantastic Four character you control.

She-Hulk, Green Jeans
Number: MOR-059
Rarity: Common
Card Type: Character
Cost: 5
Team: Fantastic Four
Attack: 8
Defense: 9
Flight: No
Ranged: No
At the start of the combat phase, She-Hulk gets +1 ATK this turn for each front row character target opponent controls.

Ghost Rider, New Fantastic Four
Number: MOR-045
Rarity: Rare
Card Type: Character
Cost: 5
Team: Fantastic Four
Attack: 9
Defense: 9
Flight: No
Ranged: No
While you have 25 or less endurance, Ghost Rider gets +4 ATK.

Thing, Heavy Hitter
Number: MOR-063
Rarity: Rare
Card Type: Character
Cost: 5
Team: Fantastic Four
Attack: 11
Defense: 11
Flight: No
Ranged: No
Recruit Thing only if you control a Fantastic Four character.

Human Torch, Super Nova
Number: MOR-049
Rarity: Uncommon
Card Type: Character
Cost: 6
Team: Fantastic Four
Attack: 11
Defense: 10
Flight: Yes
Ranged: Yes
Recruit Human Torch only if you control a Fantastic Four character.

Whenever Human Torch attacks or is attacked, you may pay 6 endurance. If you do, Human Torch gets +6 ATK and -6 DEF for this attack.

Hulk, New Fantastic Four
Number: MOR-046
Rarity: Rare
Card Type: Character
Cost: 6
Team: Fantastic Four
Attack: 12
Defense: 12
Flight: No
Ranged: No
Hulk gets +1 ATK for each face-down resource you control.

Mr. Fantastic, Scientific Genius
Number: MOR-057
Rarity: Rare
Card Type: Character
Cost: 7
Team: Fantastic Four
Attack: 14
Defense: 14
Flight: No
Ranged: Yes
When Mr. Fantastic comes into play, if you control another Fantastic Four character, search your deck for an equipment card. Reveal that card and put it into your hand. Shuffle your deck.

Equipment cards cost you 2 less to recruit.

Thing, The Ever-Lovin' Blue-Eyed Thing
Number: MOR-064
Rarity: Uncommon
Card Type: Character
Cost: 7
Team: Fantastic Four
Attack: 16
Defense: 16
Flight: No
Ranged: No
When Thing comes into play, if you control another Fantastic Four character, return all characters with a cost of 3 or less that your opponents control to their owners' hands.

Invisible Woman, Sue Richards
Number: MOR-052
Rarity: Rare
Card Type: Character
Cost: 8
Team: Fantastic Four
Attack: 16
Defense: 17
Flight: Yes
Ranged: Yes
Activate, pay 6 endurance >>> Fantastic Four defending characters you control cannot be stunned this turn.

Silver Surfer, Norrin Radd
Number: MSM-114
Rarity: Rare
Card Type: Character
Cost: 8
Team: Fantastic Four
Attack: 19
Defense: 19
Flight: Yes
Ranged: Yes
At the start of the combat phase, you may discard a Fantastic Four character card from your hand. If you do, gain control of the initiative.


Plot Twist:

A Child Named Valeria
Number: MOR-066
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
If you control Mr. Fantastic and Invisible Woman, characters with a cost of
3 or less you control cannot be stunned this turn.

If you control Dr. Doom, stun target exhausted character with a cost of 2 or
less.

Common Enemy
Number: MOR-182
Rarity: Uncommon
Card Type: Plot Twist
Cost: 2
Ongoing: Yes
Play only if you control a Doom character and a Fantastic Four character.
Draw a card.
Ongoing: Cards you control, as well as cards in your hand, deck, and KO'd
pile that have either the Doom or Fantastic Four team affiliation are
considered to have both team affiliations.

Heroes United
Number: MOR-195
Rarity: Uncommon
Card Type: Plot Twist
Cost: 2
Ongoing: Yes
Play only if you control a Fantastic Four character and an X-Men character.

Draw a card.

Ongoing: Cards you control, as well as cards in your hand, deck, and KO'd
pile that have either the Fantastic Four or X-Men team affiliation are
considered to have both team affiliations.

Cosmic Radiation
Number: MOR-069
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
Ready any number of Fantastic Four characters you control. Those characters
cannot attack this turn.

It's Clobberin' Time
Number: MOR-072
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
Target attacking Fantastic Four character you control gets +3 ATK and +3 DEF
for this attack.

Marvel's First Family
Number: MSM-116
Rarity: Rare
Card Type: Plot Twist
Cost: 3
If you control Thing, characters you control get +1 ATK this turn. If you
control Invisible Woman, characters you control get +1 DEF this turn. If you
control Mr. Fantastic, return target equipment card from your KO'd pile to
your hand. If you control Human Torch, characters you control have flight
and range this turn.

Signal Flare
Number: MOR-073
Rarity: Rare
Card Type: Plot Twist
Cost: 3
Ongoing: No
Search your deck for a Fantastic Four character card. Reveal that card and
put it into your hand. Shuffle your deck. Discard a Fantastic Four character
card from your hand.

Supernova
Number: MSM-118
Rarity: Uncommon
Card Type: Plot Twist
Cost: 3
As an additional cost to play Supernova, discard two cards from your hand
unless you discard a Fantastic Four character card from your hand.


Locations:

Antarctic Research Base
Number: MOR-067
Rarity: Rare
Card Type: Location
Cost: 1
Whenever you recruit an equipment card, if you control a Fantastic Four
character, draw a card.

Baxter Building
Number: MOR-068
Rarity: Uncommon
Card Type: Location
Cost: 1
Activate >>> Reveal the top card of your deck. If you control a Fantastic
Four character, reveal two cards instead. Put all revealed equipment cards
into your hand. Put all other revealed cards on the bottom of your deck in
any order.

Pier 4
Number: MSM-117
Rarity: Rare
Card Type: Location
Cost: 1
Each Fantastic Four character you control can be equipped with up to two
equipment.

Yancy Street
Number: MOR-075
Rarity: Uncommon
Card Type: Location
Cost: 1
Your opponents may not target stunned characters you control.

Whenever a Thing you control becomes stunned, search your deck for a card
named Thing. Reveal that card and put it into your hand. Shuffle your deck.

Four Freedoms Plaza
Number: MOR-071
Rarity: Rare
Card Type: Location
Cost: 3
Activate >>> If you control Mr. Fantastic, Invisible Woman, Human Torch and
Thing, search your deck for a card. Put that card into your hand and shuffle
your deck.


Equipment:

Fantasticar
Number: MOR-070
Rarity: Rare
Card Type: Equipment
Cost: 1
Characters you control have flight.
Fantastic Four characters you control get +1 ATK and +1 DEF.

Framistat
Number: MAV-205
Rarity: Uncommon
Card Type: Equipment
Cost: 1
You may exhaust a character you control instead
of paying Framistat's recruit cost.

At the start of the combat phase, choose one:
Equipped character gets +3 ATK this turn; or
while equipped character is defending this
turn, it gets +1 DEF and has reinforcement.
If the equipped character has the Fantastic
Four affiliation, instead, choose both.

The Pogo Plane
Number: MOR-074
Rarity: Rare
Card Type: Equipment
Cost: 1
Unique. Equip only to a Fantastic Four character you control.

Equipped character has flight and is reinforced.

Discard a card from your hand, put The Pogo Plane on the bottom of your deck
>>> Search your deck for a location card. Reveal that card and put it into
your hand. Shuffle your deck.



Marvel Team-Up
Number: Marvel Origins MOR-199
or Marvel Knights MMK-212
Rarity: Uncommon
Card Type: Plot Twist
Cost: 2
Ongoing: Yes
Name two different team affiliations among characters you control.

Ongoing: Cards you control, as well as cards in your hand, deck, and KO'd
pile that have either of the named affiliations are considered to have both
team affiliations.

 

 


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