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Pojo's VS System Card of the Day

  Enemy of My Enemy

Card #MXM-194

------

Date Reviewed: 03.28.06

Constructed Modern Age Average Rating: 5
Constructed Golden Age Average Rating: 4.75
Limited Average Rating: 5


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Nakaiya21
Enemy of My Enemy

And now for the most expensive card from this set - Enemy of My Enemy (EME)

EME is a great deck for anyone playing a variation deck. In fact it is so good for variation decks, that in many cases it can replace the search tutor for each particular team. In a sense this card combines your search tutors (in some cases giving you a better search tutor) and frees up valuable space in your deck. With a cost of three, this card isn't the lowest cost search tutor out there, but then again with everything it is doing for you you can't really ask for much more. I can certainly see this card being played in common enemy decks for the most part, but that doesn't mean it won't go well in other decks as well.

Bottom line - Is this card really worth it? It really depends. Many people like to play variation decks, however with cards like Betrayal out there I feel a little more secure in a mono deck. Not being required to have a team-up in order to search is certainly a plus, but it will be interesting to see how much this card goes for when Infinite Crisis hits the stands. I would certainly pay $10-12 for this card, however, considering the long-run I probably wouldn't pay over $15 for it.

Ratings:
MMA constructed - 5.0/5.0 ...This card is an excellent tool for variation decks.
GA constructed - 4.5/5.0 ...This card is certainly an excellent addition to many variation decks, but most decks in this format will be fine without it.

Limited - 5.0/5.0 ...If you see this card, take this card!!
 
Jason
Bunch
Enemy of My Enemy

By the time you guys are reading this, I'll be in Atlanta for Day 1 of the Pro Circuit (and likely still tired from the LCQ's the day before). Today's card is going to be in a ton of decks, and for a very good reason.

If you're running more than one team, then there's no excuse not to be running Enemy of My Enemy. Not only is it necessary, it's a 4-of in just about every multi-team deck. Dump a character of Team X, and search for any character that isn't of Team X? And it specifies a printed affiliation, so you can have your team-up on the field and still be able to search.
Excellent card, and with a cost of 3, you're more likely to have an extra card or two to pitch for the cost. This will smooth out your curve, and get cards in the KO'd pile for decks like Secret Society or anything running Avalon Space Station.

In Limited, this is the first pick of all first picks.
It will always be a good card in your hand. If you pass it, you deserve to lose.

Rating: 5/5
 
Sith Dragon Enemy of My Enemy
Plot Twist: 3
As an additional cost to play EoME, discard a character card.
Search your deck for an affiliated character card that does not share a printed affiliation with the card you discarded. Reveal that card, put it into your hand, and shuffle your deck.

Now this is the first of the three cards that earns its spot as a money card. The other cards this week have been below average to average cards that have been made good by a slight tweak or a word. Today's card gives all team-up decks a search card, which can be really scary if you think about some of the team-up decks out there.

By discarding a card, you can go get another character card.....pretty standard right? It would be if it stopped there, but this card allows you to go get a character card with a different "PRINTED" affiliation. Had it said simply said different affiliation, it would have found its way to the bottom of your unused card pile very quickly because once you teamed-up your cards this would search card be worthless; However, since it says printed, it allows you at any point to go get a character you really need so long as you have a character card from the other affiliation to spare for the discard.

This card will not only let you go get the opposing faction character you need, but everyone that has run a team-up deck has had hands where you have the team-up card, but cannot get the other team's character out on the field to flip the team-up card. This card guarantees that you can have your deck teamed-up by turn three if you have the team-up card because you can search out that other team's character. I would honestly consider running this card over any team stamped character search cards in a team-up deck because a batsignal does no good if what you really need to do is go look for a teen titan and you are not teamed up yet.

The versatility of this card is card is absolutely amazing in a team-up deck and is worth its spot in the elite of the money cards.

"Are you threatening me, Master Jedi?"
 

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