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Pojo's Harry Potter Card of the Day

Self-Stirring Cauldron - Diagon Alley

Self-Stirring Cauldron
Power Needed: 4 Potions
Card Type: Item/Cauldron
Ability: To play this card, discard 2 of your Potion lessons from play. You get 1 more action the turn you play this card.
Provides: 4 Potions
Card No: 23
Rarity: Rare/Foil
Set: Diagon Alley
Average Rating: 3.06 (based on 5 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


With all of the item destruction cards being used these days, it's very chancey to discard two potion lessons in order to get this out. If your opponent zaps your bubbling pot on their turn, you'll be two lessons behind rather than ahead. I do think that extra built-in action for playing this card is spiffy, though. You could surprise your opponent by having a full turn's worth of actions at a learning level two above what they were expecting. Instead of a double dose of Lost Notes, they get hit with two Scribblifors, for example. This card gets really scary when Hermione is your starter and you have a Potions Dungeon out. It could go something like this: Turn 1- Potion lesson, Potion lesson. Turn 2 - lesson, lesson, Potions Dungeon. Turn 3 - Self Stirring Cauldron, Potion lesson, Potion lesson, Self Stirring Cauldron, Potion lesson, Potion lesson. It is now the end of your 3rd turn, and you have 12 lessons worth of learning out. You are all ready to double PCD them next turn. Yikes!

Rating: 3


I like this card and I don't. I like it beacuse it provides a free action (an extra action with Draco Malfoy, Slytherin) and it only costs four power so you can lay it on the second turn. But I don't like it because it you have to get rid of two of your potions lessons. The bad in this case out ways the good in this case, unless you are playing Draco Malfoy, Slytherin, two lessons is just to many to sacrafice. I would not recomend this card at all play Pewter Cauldren or Collapsable Cauldren.

Rating: 2.3


This card can be such a double edge sword. In essence, you can think about it this way. Start with Draco Slytherin, first turn play a charms and potions lessons. Next turn play a Potions Lesson, and then self-stirring cauldron and you're sitting there w/ 5 power. You now have two actions to play say two more lessons and you're now at 7 power going into your third turn. But then your opponent plays a lost notes and you're backed up against the wall. I like this card for its early playing ability and that fact that it provides an extra action, I don't like that it costs two lessons to play and can easily be gotten rid of. If you're going to use a cauldron I suggest a Pewter or Collapsible Cauldron, cause they won't hurt as much if they are discarded, but the Self-Stirring Cauldron can really help you, or just be a waste of potions lessons.

Rating: 2.7


Hmmm, let's see. One nice combo I have seen is Hermione as the starter and the deck has Potions Dungeon and Self-Stirring Cauldrons. Well, if I drew those in the right order, my goodness would that be lethal. Let's face it, in theory this looks brutal. In fact, it is a tough draw. Yes, I do believe that Potions Dungeon is a great compliment to this card. I also think that even though you are gaining an action (and with Draco Malfoy, Slytherin as your starter that could get wild), 2 lessons to give up just to gain 4 seems a bit harsh. Pewter Cauldron is only giving up 1 to gain 2. Plus, when Pewter Cauldron gets discarded you lose only 3 power not 4. However, the fact that you could be playing this Self-Stirring Cauldron on your second turn (depending on your starter) and gaining that action right then can be very inviting also. It is because of this last fact that I rate this card higher than I normally would. Speed kills!

Rating: 3


How do i love thee? Let me count the ways. Thou art more temperate than a summer's eve. uhm.... ok, so i don't know my Shakespear, but i do know that your opponent will definitely think twice about making you discard this item. It eats a potions lesson every time you play it, but if you couple with Potions Dungeon, you got one scary combo going on. Even without it what this item does is make your opponent think twice about killing it. This provides you with a little bit of disruption in the metagame. Any time you can make your opponent think twice, you got a good groove going.

Rating: 4.3



If you're gonna play this you're takin a big risk since the opponent can easily Lost Notes or PON it away and in essence discard your two potions lessons with one card. However, if it stays on the table, it is a very good card to speed things up for you. It's a +2 lesson replacement (same as a pewter cauldron or collapsible cauldron) but it costs less and it gives you an extra action. Sooo depending on what your opponent plays it might be smarter to use a collapsible or pewter cauldron than this one. Overall, not a bad card, but there's probably better choices.

Rating: 2.7 (Guest Reviewer's ratings are not added into the average.)

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