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Pojo's Harry Potter Card of the Day

Flying Practice - Adventures at Hogwarts

Flying Practice
Card Type: Adventure
Effect: Spell cards that need Quidditch Power use up 2 of your opponent's Actions instead of 1.
To Solve: Your opponent discards 4 cards that need Quidditch Power from his or her hand.
Opponent's Reward: You take 2 damage.
Card No: 38
Rarity: Uncommon
Set: Adventures at Hogwarts
Average Rating: 1.22 (based on 5 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


You'll feel awful foolish for putting this in your deck and spending three actions to get it onto the table (one to draw, two to play) if it turns out your opponent has no quidditch in their deck. Even if they are playing with quidditch cards, wouldn't you prefer to make them stop casting spells entirely, via cards like Through the Arch and 4 Privet Drive, rather than merely slowing them down to half rate? This adventure isn't even hard to solve, and if they do so right away, you've only gained a plus one on actions. The bottom line is that anyone who partakes of Flying Practice is destined to crash and burn.

Rating: 1


This card in a word is pointless. The only reason I could find to play this card would be to kill your friends Quidditch/Charms deck and even then he still has charms. This falls into one of my favorite “rant” categories: Limited Usage Cards. I find that the only cards like this that are worth playing are ones that target large amounts of creatures which this card does not so I’ve found it to be useless.

Rating: 1


Let see here. I'm not going to play this card unless my opponent is playing quidditch, and then if my opponent is playing quidditch, they use up two actions for each qudditch card. However if my opponent isn't using quidditch then this card is quite pointless. Its yet to be seen what colors are going to be dominating with the release of the new set, but I find hard to fathom that even if you had to always worry about quidditch spells why you would play this card. It just doesn't make for prudent deck building. I'd say, go with Through the Arch.

Rating: 1.7


This type of card is one of those "type-specific" cards, where it only effects a certain genre of cards and everyone else gets off scotch-free. The only time it would be any good is if you know for a fact that you're opponent has Quidditch in his or her deck. So maybe at a "Quidditch Tourney" this would be superb. But everywhere else, there are just too many better options than taking a "chance" to see if you're up against a Quidditch king.

Rating: 1


This only effects other decks that are playing Quidditch. If you are going for adventures, i say go for the ones that you can almost count on your opponent hating such as anti spell, anti action, etc. etc. But if you have a friend who always plays quidditch this card will definitely tee him/her off heh.

Rating: 1.4

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