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Pojo's Harry Potter Card of the Day

Hospital Bed - Quidditch Cup

Hospital Bed
Power Needed: 9 Potions
Card Type: Item
Ability: You may use an Action to search your deck. You may take a Healing card, show it to your opponent and put it into your hand. Then shuffle your deck.
Card No: 12
Rarity: Rare/Foil
Set: Quidditch Cup
Average Rating: 2.31 (based on 4 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


It takes an action to draw this card and another to play it. At nine lessons to get it out, it might well be sitting in your hand a while before you can get your first use out of it. Each such use burns one action, to get a healing card from your deck. That leaves you with just one action remaining to play that card. That means you're spending your entire turn trying to avoid losing instead of finding a way to win. With nine lessons already out, there are plenty of cards available to get you that win. If you're not playing them, your opponent will be. And there's no amount of healing that's going to save you from the big late game threats you're likely to be facing. I've seen many novices think this is a good card and automatically put it in their potions decks. Do yourself a favor and don't try this at home. Or anywhere else. This card is really bad.

Rating: 1.5


This cards sounded better than it actually works. When I started playing it I realized that it only serves two purposes to get healing cards in your hand so you can’t get them discarded to damage and to get you the BIG healer such as Elixir of Life or Star Grass Salve when you are close to losing the game. The problem is that you are usually better off drawing blindly and hoping to find a healing spell. If you want to play this card I recommend a Transfiguration/Potions deck with around eight big healing cards.

Rating: 1.7


This card works really good with lots of Healing cards in a deck. I've built a deck around this card and what some people fail to realize is that this card works great for any card that says "Healing" on it. You can take a Madam Pomfrey, a Good Nights Sleep, even a Philosopher's Stone from your deck if you wanted. If it says Healing anyway then you can grab it. Plus never underestimate the power of healing to begin with. If you're opponent has to keep constantly watching you put back cards into your deck, he's going to have to change his or her strategy to try and combat that. I think this card is vastly under rated and could be quite useful if you designed some deck ideas around it. You might be surprised to find out how good it really is.

Rating: 3.75


This card could so be abused by decks, but i have not seen it played much. The reason of course is that it costs 9 power to get out. That is a pretty hefty call and if this is one of the few high power cards you are playing with, It will most likely take more trouble to get it out than it is worth. And until they make the card that Heals Healing cards which of course they probably will not unless they limit it somehow. I could see a card like....

4 Potions: Spell-Healing-Candy Put two Healing non Candy cards on the bottom of your deck or something like that. Anywho, like i said. It's powerful but it costs too much for most decks. However it would make Healing decks much more powerful as they often lose because the Healing cards get burnt by damage instead of being played.

Rating: 2.3

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