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                      Pojo's Harry Potter Card of the Day
  
         
          Comet Two Sixty - Quidditch Cup 
      
        
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                          Comet Two Sixty | 
                       
                       
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                          Power Needed: 
                          3 Quidditch | 
                       
                       
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                          Card Type: 
                          Item/Broom | 
                       
                       
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                          Provides: 
                          1 Quidditch | 
                       
                       
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                          Ability: 
                          Once during each of your opponents turns, you 
                          may prevent 1 damage done to you. If you play this card, 
                          and you already have a Broom in play, discard the old 
                          one. | 
                       
                       
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                          Card No:  
                          32 | 
                       
                       
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                          Rarity: 
                          Uncommon | 
                       
                       
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                          Set: 
                          Quidditch Cup | 
                       
                     
                    
                      
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                          Average Rating: 4.3  
                          (based on 5reviews)  | 
                     
                   
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                  Ratings are based on a 1 to 5 scale 
                  1 being the worst.  3 ... average.   
                  5 is the highest rating. | 
               
             
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                Aardvark 
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            Overall, I think this is the best 
              of the brooms. It is cheap enough to cast that it won't sit in your 
              hand for long. It is effective at slowing down the accumulating 
              damage upon you without being so gaudy in this that your opponent 
              feels honor bound to destroy it right away. Any deck design that 
              typically contains 8 or more Quidditch lessons and no brooms in 
              it should normally substitute one copy of this for one of those 
              lessons. But only one, since you can only have one broom in play 
              at a time, and you don't want to have a useless card sitting in 
              your hand. 
               
              Rating: 4.5 | 
           
           
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                Crusader 
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            Comet Two Sixty is a really good broom. 
              Go to Quality Quidditch Supplies, and you have yourself an instant 
              broomstick for a low, low price! Comet costs 3Q to play, unlike 
              the other popular broom, Nimbus, which costs 7Q. Comet also prevents 
              1 damage a turn to you, and if you have it out for just about the 
              whole game, you can usually prevent 10 damage! That could be a huge 
              difference between losing and winning. It also supplies one Quidditch 
              lesson, which makes it even better! 
               
              Rating: 4 | 
           
		   
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                Prof_Lockhart 
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            So apparently its sweeps week, and 
              I would just like to tell my adoring fans out there, that doesn't 
              imply yours truly cleans. So rest your weary hearts and know for 
              certain that I would never do anything of the such. Now onto today's 
              card the Comet Two Sixty. As all my fans know, I was quite the quidditch 
              player in my youth, as I describe in my autobiography "Magical 
              Me". But alas I became too good and gave it up to make it fairer 
              for everyone else. Now, when it comes to riding in style you can 
              ride a Firebolt or a Nimbus 2000, but there's something about that 
              good ole Comet Two Sixty that I love. First, very low power to cast, 
              second provides a lesson, and third its prevents one damage a turn. 
              If your slick enough you can have this broom out on your second 
              turn and then assuming your opponent gets at least 10 more turns 
              after that, you could realistically prevent up to 10 damage. That 
              right there is a two spell card avantage, now I'm not one for avoiding 
              your opponent, but this card might keep you in it long enough that 
              by the end of the game, you're able so squeak a close one out. I 
              highly recommend this card for any speed deck or any deck that isn't 
              totally all offense. 
               
              Rating: 4 | 
           
           
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                MadEye 
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            This has a real good benefit for seemingly 
              having such a little effect. It gives you a power just like a lesson, 
              which is just as good as playing a lesson. But, by saving you 1 
              damage per turn, you could be seemingly save yourself 1 to 2 turns' 
              worth of damage over the duration of a game. One a turn can really 
              add up. The thing I really like about this card is it works against 
              any deck's damage and not just certain types of decks. 
               
              Rating: 4.5 | 
           
           
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                Snuffles 
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            This card often can win a game although 
              it doesnt sound like much... but if you are in a tight or close 
              game, avoiding one damage every turn can mean the difference between 
              winning and losing. It's cheap to play and provides a power, so 
              the only question in most Quidditch Decks is How Many? Unless you 
              are going for heavy damage with the Nimbus 2000, this is probably 
              the broom for you. in fact there is no reason you couldnt play this 
              and then switch over to the nimbus later. Kinda like the card implies, 
              it is a nice, safe, reliable and inexpensive broom. 
               
              Rating: 4.5 | 
           
           
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               Guest 
                Reviewer 
                 
                Wozniac 
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            Ah! The good old days where a comet 
              and a good seeker could make you win a match. Now that the shops 
              in Diagon Alley came out with lots of new items to hit, people started 
              buying things to destroy 'em as well. This broom was frequently 
              used with Hooch to get 1 more lesson without having to draw it and 
              help prevent matches from being won. The famous combo at 3rd turn 
              that consisted of a player to lay down Hufflepuff Match then Fouled!. 
              The usual spell that coutered that combo was Dogbreath that became 
              very popular in QC times but the Comet would just block that 8th 
              damage and walk... oops, fly away with a +5 damaging spell and massive 
              hand advantage. If it stays out all game, You are well likely to 
              prevent 10+ damage with it! 
               
              Rating: 4 (Guest Reviewer's ratings are not added into the average.) | 
           
         
      
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