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Pojo's Harry Potter Card of the Day

Through the Arch - Diagon Alley

Thanks to htang for the Card Scan

Through the Arch
Card Type: Adventure
Effect: Your opponent can't play Spell cards.
To Solve: Your opponent skips a total of 4 actions. (Those action don't need to be one right after the other.)
Opponent's Reward: Your opponent may put an item card from his or her discard pile into his or her hand.
Card No: 29
Rarity: Rare/Foil
Set: Diagon Alley
Average Rating: 3.81 (based on 4 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

Alex Rockwell

No Review Today


Through the Arch is a decent adventure. No spells cards, has to skip 4 actions. But, with new decks using items and creatures, this card isn't that good. McGonagall is also a killer with adventures. I would advise using Letters from No One instead of this, but if you must, use it. Its better then 4 Privet Drive, and right up there with Gaze into the Mirror. Try to have a Unicorn out, then after playing this, play a Fluffy or Hebridian to make your opponent cry ;)

Rating: 3


No Review Today


It is hard to tell just how items are going to affect the game with the Diagon Alley Set still being new. However, making people skip actions to solve a 'no spell adventure' makes this a great card for both item and creature decks. Once again, McGonagall has this cards number. Plus, if this card is played early, there may not even be a reward to collect. I do like this card better than '4 Privet Drive', because it is even tougher to solve. With the newer adventure cards coming out, having anti-adventure cards (although it won't help you much here, except Put-Outer and McGonagall) in your deck is almost becoming a necessity. What I really like about this card is if you are playing a Fluffy/Steelclaw/Jawbind Potion deck it can replace the Jawbind Potion and save you many cards. Just keep in mind it would do you good to have unicorns out so that they can be played on the same turn.

Rating: 4


This card is the new Privet. To solve via the traditional method, it would take atleast 2 turns, where Privet could be solved in one turn if they had 6 cards to discard. I think in a DA-only environment, it might be as broken as Privet was before QC was released. DA does have more items than the other sets did, so it might not be "as" effective, but good nonetheless.

Rating: 4.5


Through the Arch is better in some ways when compared to 4 Privet Drive. Yet, it is really only good for one action in that it takes 2 actions to play and on the following turn, your opponent can skip 2 actions. So in some ways, this reflects Jawbind Potion. Whereas with Jawbind, they can use their actions for other things, yet it only takes one action for you. As with all adventures, Professor McGonagall is a threat, but putting that aside, Through The Arch is annoying to solve though unless you really don't count on playing spells. This is true of few decks, however. Especially if you are playing creatures. The reward is somewhat odd in that even if your opponent solves, he or she may not be able to use it. A first i believe among adventures. Another thing that would be to it's advantage. All in all, i wouldnt expect it to be played too heavily, but i wouldn't be surprised at all if it was a card played in many decks.

Rating: 3.75

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