The Great Hall
- Daily Prophet (News)
- Message Board
- O.W.L.'s (Polls)
- Apparate (Links)
- Owl Post (Contact Us)

Star Ledger Special

Muggle Studies
Video Games
- Message Board
- Game Boy Color
- Game Boy Advance
- P.C. Version

The Movies
- Interviews
- Movie Introduction
- The Cast
- Rumored Cast
- Release Dates
- DVD Spolier
- Movie Images

TCG Dueling Club

Weighing of the Wands
- Base Price Guide
- QC Price Guide
- DA Price Guide
- AH Price Guide
- CS Price Guide
- Promo Price Guide

Restricted Section
- Base Set List
- Base Set Spoiler
- Quidditch Cup List
- Quidditch Cup Spoiler
- Diagon Alley List
- Diagon Alley Spoiler
- Adv at Hogwarts List
- Adv at Hogwarts Spoiler
- Chamber of Secrets List
- Chamber of Secret Spoiler

Charms Class
- Rulings Collection
- TCG Rulebook
- Card Anatomy
- Walk-Thru Tutorial
- Featured Articles

Transfiguration Class
- Deck Garage
- Card of the Day
- Featured Writers
- Tips & Strategies
- Killer Deck Reports

Featured Writers
- In Play with Steve
- Alex's CotW
- Keen Sense of Obvious

Apprentice Stuff
- Online Chat
- Apprentice Help
- Apprentice Patch
- Apprentice League

Deck Garage
Active Mechs
- Snuffles
- MadEye
- Lockhart
- Crusader
Inactive Mechs
- profpoke
- ProfLupin
- Soslow

- Characters
- Book Plot/Spoiler
- Book/Chapter Pics
- Fantastic Beasts
- Spell Books

Diagon Alley
- Book Shop
- Games Shop
- Music Shop
- Toy Shop

Dark Detectors
- Downloads

Pojo Portkeys
- Magic
- Pokemon
- Anime'
- Yu-Gi-Oh
- About Us


Pojo's Harry Potter Card of the Day

Gringotts Vault Key - Diagon Alley

Thanks to htang for the Card Scan

Gringotts Vault Key
Power Needed: 6 Charms
Card Type: Spell
Ability: Search your deck. You may take any card from your deck and put it into your hand. Then shuffle your deck.
Card No: 11
Rarity: Rare/Foil
Set: Diagon Alley
Average Rating: 4.80 (based on 3 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

Alex Rockwell

No Review Today


No Review Today


No Review Today


Flitwick allows you to once per game, trade 2 cards in your hand for 1 card in your discard pile that needs Charms power. This card goes two-steps better. It is a 2 action Super Flitwick from the deck card. This is what I mean. Not only can you put 4 of them in your deck, but you also get to select ANY card you want! So in one turn you can play any 1-acton card in your deck (providing you have 2 actions) or get what you need to set up for your next turn. The uses this card has are unlimited. You can always use it for anti-creature, healing, or whatever. However, here are just a couple of cards that you may not have thought about using it for: Logic Puzzle, Jawbind Potion, Steelclaw, a broom or a character card. Keep in mind it is endless in it's possibilities.

Rating: 5


This is the card we've all been waiting for. If you weren't waiting for this card, you should have been. :P Play it to get the card you need, when you need it. Virtually any deck can use this card by simply splashing in Flitwick, and since you've got Flitwick, you can reuse it to find more stuff. Combo decks will benefit the most. The disadvantage for this card is that it takes atleast 3 turns before you can play it (two turns if you used Bravado) which isn't too bad. Usually you'll play it for your first action, and play the card you found second. If you didn't its possible that your opponent might play something that makes you discard from your hand, and that wouldn't be good.

Rating: 4.9


Gringott's Vault Key is one card i personally have been hoping to see for quite some time.... The ability to "tutor" for a card (as it's called in magic) is truly amazing. This set is very new, so I think we will be reevaluating all the cards, but my first impressions of Gringott's Vault Key run a little something like this:

The Key doesn't fit into every deck, I would definitely suggest it for combo decks or control decks where you want to draw that one special card. It is great, but in a lot of decks, I would suggest instead of putting in Gringott's Vault Key to put in a card that would further enhance your deck. For instance, if playing a creature deck, instead of adding a couple Vault Keys, add a couple creatures or a couple adventures... otherwise, the Key is just a wasted action. I may find myself eating these words later, but that is my impression as it stands for now. The fact that it uses an action is its real downfall as far as I can tell. Since that generally leaves you with one action left. Yet, its like drawing the card you want. Instead of using your action to draw, draw the card you want to... now that is great!!!!

Rating: 4.5

 Copyright 2001 - 2002 - - All Rights Reserved.

HARRY POTTER, characters, and names trademarks of Warner Bros. is in no way affiliated with Warner Brothers or Harry Potter. 
We wish we were, but we are just an Unofficial News Site. ;-)  

  Click Here to Visit!