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Pojo's Harry Potter Card of the Day

Family Ghoul - Chamber of Secrets

Family Ghoul
Power Needed: 3 CoMC
Card Type: Creature - Ghoul
Requirement: To play this card, return 1 of your Creatures in play to your hand.
Damage each turn: 2
Health: 2
Card No: 104
Rarity: Common
Set: Chamber of Secrets
Average Rating: 3.50 (based on 4 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


A 2/2 creature for just 3 lessons is a good deal. Of course, there's a drawback. You have to slow your creature development by bouncing back your own creature. Recasting this is equivalent to losing a precious action, which is a bad deal. To use Family Ghoul in a profitable manner requires strategy. If the critter we bounce is a plant in a Sprout-led deck, we can get our lost action right back. All the better if the bounced plant was an Umbrella Flowers with several damage counters on it. Although we can effectively heal creatures by bouncing them, the prime targets for Family Ghoul should be creatures that provide advantageous effects as they come into play. Fang and Black Bat both damage our opponent, while Doxy can knock out an opposing creature. Your first choice should be Hedwig, however. Using Family Ghoul can be a positive experience, but no deck should contain more than two, as it is intrinsically a combo card of limited benefit.

Rating: 3


A 2/2 creature for 3CoMC. Pretty good? The effect is ok. If you have no monsters in play, you're screwed. If you have something like Black Bat, Doxy, Streeler, Hedwig, you're set perfectly. In the right decks, this card is great. 2/2 is also good too, making it better statisticly than Black Bat, and equal to Boa Constrictor.

Rating: 3.5


The Boa that costs less, and it's only aledged "drawback" is sending another creature back to your hand. The only forseeable way to this being bad is if all you have out is big damaging creatures. In that case, why are you playing with a 2/2 anyways? :P If you do have a purpose for it, like most do, it's usually healing damage or being able to replay "come into play" creature abilities. Most of the Owls are great targets, especially Hedwig. Creatures that require discarding of lessons to come in play should usually not be targeted, unless you play with Hagrid's Hut or have another way to rescue those lessons. Alot of come into play creature abilitys are just draw a card, so those arn't exactly popular combo material either. Either way, this Ghoul is "smarter than the average bear" for it's stats.

Rating: 3.5


OWNZ!!!!!!! lessee..... this card works amazing with...... Doxy, Streeler, Black Bat, Erol, Hedwig, any of the owls, any of the card drawing critters, etc... If you have these cards in your deck, throw in a Ghoul or two and use them twice!! I really like this card.... can you tell???

Rating: 4

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