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Pojo's Harry Potter Card of the Day

Good Night's Sleep - Diagon Alley


Good Night's Sleep
Power Needed: 10 Transfiguration
Card Type: Spell - Healing
Effect: Choose 1 of your characters in play that has a "once per game" ability you have already used. Use that ability.
Card No: 9
Rarity: Rare/Foil
Set: Diagon Alley
Average Rating: 2.78 (based on 5 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


Aardvark

If you are contemplating using this card, then it's time to wake up. Ten lessons is a huge cost, and for that kind of expense, you should expect a top-dollar result. Getting to redo a character's one-use ability just is not that great. Surveying all of the characters, there are only a few who I would even consider as a target (Pomfrey, Quirrell, and perhaps Griphook). I've had a lot of experience with character decks, and in my opinion you are better off putting more copies of each character in your deck and finding some way to remove them so that they can be replayed, versus using a spell such as this. The reality is that one of the advantages to playing characters is their zero lesson cost, which you are now negating by forcing yourself to ramp up to ten lessons to cast this spell.

Rating: 1.5


Crusader

With Madam Pomfrey in Phil. Stone decks, this card is sweet. Odds are you will be up by that lesson count quickly. Also, this lesson level is the same as Potions Exam, Bulgeye Potion and Transfiguration Exam...interesting :)

Rating: 3


Enraged

No Review Yet

Rating: n/a


FEND

Yawn~ Man I did have a good night's sleep before I attempted this CoTD. I'd bet you all your Once Per Game Characters would benefit. Some which in my humble opinion are Professor Severus Snape, Madam Pomfey, Oliver Wood (maybe not), Griphook etc. But this card doesn't come cheap. Only high lesson reaching decks like the PCD/Obliviate deck will reach that count. Other than that the character decks might not even reach that high of a count. So bottom line.

Pros: Helps reuse the Once per game ability.
Cons: Too expensive for conventional fast decks.

Rating: 3


Lockhart

This card is expensive but can prove useful, especially if the character has a wicked power like Griphook. Some might find an easier strategy of discarding their characters and replaying them with Ron Weasley, but when that type of design doesn't work for you, then this card might come in useful. However the problems lies in the number of characters you have in your deck, because if its limited, it might cause you to be stuck with this card in your hand. However, I feel that this card has enough usefulness that it could definitely come in handy in certain deck designs.

Rating: 2.8


profpoke

Since we last reviewed GNS in April, two newer sets have came, and with them some cards that could possibly improve the usefulness of GNS. =) Good Night's Sleep is still great with: Snape, Quirrel, McGonagall, Abbott, Griphook, Flint, and Wood. About three new "once per game" cards have came out since then. Peeves is similar to Griphook, and decks that use him might fancy the idea of pulling off their special combo twice or more in one game. =) Fat Friar has a one time ability to, but not as great as others. I probably would not use GNS on the Friar unless I was really despirate. Now, Madam Pomfrey on the other hand, almost makes GNS worth playing. Sure 10 power potion cards would heal 16, but with Pomfrey, you get 12 healed free, then 12 more when you use GNS. Is 24 bigger than 16? I think it is. =)

Rating: 3.6


Snuffles

No Review Yet

Rating: n/a

Guest
Reviewer

Greg

Twas the night before Christmas, and all through the house, not a creature was stirring, not even a mouse. That's because they are getting a, Good Night's Sleep! This card has great potential, but it has seen very little play time. The reason being is the high casting cost. It would seem that there are better alternatives at the 10 cost level. I have built decks around this card in conjunction with Griphook, Hannah Abbott, and McGonagall as the starter. The decks did ok. But, put this combo in a deck built around a different strategy using the "Sleeper" card when it presents itself and you can kick some major butt. Try this, Griphook and Hannah in play: do Griphook, the Good Nights Sleep, then use Hannah's ability to get GNS and play it again. You just Griphooked three times in one turn! Bet that hurt.

Rating: 3.1 (Guest Reviewer's ratings are not added into the average.)

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