Pojo's Harry Potter Card of the Day

Invisibility Cloak - Base Set


Invisibility Cloak
Power Needed: 13 Transfiguration
Card Type: Item - Gryffindor Unique
Ability: Once during each of your opponent's turns, you may prevent all damage done to you by a Spell card.
Card No: 12
Rarity: Holo
Set: Base Set
Average Rating: 2.15 (based on 4 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


Aardvark

This card is junk! At 13 lessons to cast, it takes *forever* to get out. It's just going to sit in your hand until then. Sure, you could use cards like Books or Wand Shop to get it out faster, but even if you do, it doesn't win you the game. In fact, it doesn't even hurt your opponent. It only protects you against one damage causing spell a turn. That isn't going to save you, when you're staring down a hungry pack of Vicious Wolves. Recent rulings say that this card does not even stop the best damage spell in the game - Steelclaws, the dread bunny. It doesn't inhibit opposing spells that don't have a damage effect either - such as healing cards. Do yourself a favor and trade this card for something that might actually work.

Rating: 1


Crusader

No Review Today


MadEye_D

OUCH! This card has a high price tag of 13 power and in Transfiguration none the less. Is the effect a good one? You bet, but by the time you play it. You may have missed other opportunities. This is a nice card to have out, but the trouble you will have getting it there, is not really worth it.

Rating: 2.5


ProfLupin

No Review Today


profpoke

Mmmm, tis Unique, so you can only block one spell's damage per turn, but do you block the first damage spell of the turn or do you dare to risk not blocking it in hopes of blocking a bigger one for the second action. This card might accually be good with Hagrid Needs Help so that your opponent only gets one action, and if the do a damage spell you can prevent it. =) Of course, this is pretty much worthless against decks that have creatures deal their damage. And it's humungous power requirement doesn't help you get it out any sooner either. =/ Wizards musta been smokin something when they thought up the base set. Base Set has some broken cards like Steelclaw as commons, then they make crappy cards like this as a Holo rare. =/

Rating: 1.5


Snuffles

This card used to own if you could get it out. However, nowadays, lots of people are playing item damage. It still stops nasty spells, but I believe it's usefulness has gone down a bit. Not too many people play with it due to its high casting cost, but if you get there it is indeed worth it. So, profpoke thinks I'm rambling, does he? Well fine! I'll cut this one short! :P
[profo note: bwhahahaha. :o]

Rating: 3.6