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Pojo's DBZ Card of the Day

image from dbzcardgame.com

Orange Rapture


Card Ratings
Average Score: 3.9

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 08.11.05


Matthew Low
Orange Rapture – Dragon Ball Z Arrival
Rare - #219
Event Combat

(Limit 1 per deck. Remove from game after use.) 4, Mastery: If you have 4 or more Orange styled Supports with Constant effects in play, you may choose to not pay the costs for your attacks from Orange styled cards for this turn.

Really good card. More stipulations than Blue Strength, but it works on all attacks, which is great. The only downside is by the time you have all your setup, you probably won’t have much of a hand to abuse. Still Orange does have some nice tricks to abuse, just make sure you still have some by the time you pull this off.

Free attacks is good in this game, hands down. As long as you have some to use.

4.6 out of 5.0

Orange Rapture

Every style gets one of those "beef" cards, where when it is played, you have a great chance of winning the game that turn. Enter Orange Rapture.
This makes all of your attacks free for one turn, provided you have 4 Orange Supports with Constant effects in play. That is not hard at all to achieve. It's definately a staple in Orange Beatdown decks, what else can I say? Run it.

4/5 (for restrictions, obviously)
Dave Fashbinder Orange Rapture

When I first saw this card, I laughed. Not because of the typo, but because of the picture. I always expected it to have such a ferocious image. Anyway, I'm not a big fan of this card right now. Sure the effect sounds great on paper, and it's pretty easy to pull off, but the benefit is pointless. Until Orange gets a larger attack roster, this card will stay on the sidelines. Right now, you pretty much have to use it as filler, along with some weak attacks, just to make a playable decklist. Not so hot if you ask me.

Rating - 2.5/5 -- Great effect, but until Orange gets better attacks, don't expect this to win you games.
Richard Barbee

Orange Rapture

Card Number: 219

Card Type: Combat - Event

Rarity: Rare

Expansion: Arrival

Card Text:
(Limit 1 per deck. Remove from game after use.) 4, Mastery: If you have 4 or more Orange styled Supports with Constant effects in play, you may choose to not pay the costs for your Orange styled attacks this turn.


This is a potentially devastating card.  4 for cost and if you can meet the requirements you don’t have to pay for attacks?  I can’t see anything wrong with that.  Specially seeing as how Orange has a lot of constant supports.  There are a few cons, but nothing to really make it not worthwhile.  There is always the off chance that your hand will suck, you won’t have a hand, you can’t afford this card, etc.  This card could also be a horrific top deck if you don’t have the requirements.  It can waste space in your hand, yada yada yada.  Now that Ive said that, I can give it a score. 


Rating:  4.5/5  (It gives you free attacks, and that is a lot more than your opponent can say if he doesn’t have a similar card)



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