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Average Score: 3.98
Ratings are based on a 1 to 5 scale 1
being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 08.10.05
Orange Lookout – Dragon Ball Z
Rare - #217
Support – Constant
3: CONSTANT - Once per turn, you may discard a card from your hand
to stop an opponent's attack.
This card runs Orange long enough to get their setup. Sure it does
drain the hand, but a card for a free block is more than good in
this game. Black does mess it up, but that’s not that big of a deal.
Get three of these out and you can really run the show. And you can
play them for free with Orange Dinner.
Just make sure you don’t get them Red Shouted.
4.7 out of 5.0
One of the best Orange styled supports, Orange Lookout will be
protected by your Orange Skillfull Mastery since it has a Constant
effect. The cost of this card is large, but since you will probably
use it the turn you play it, there's really not much trade off. With
most blocks costing 2 stages, the 3 for Lookout is paltry. A real
stasis beast once you have multiple copies in play, Lookout should
fetch a high price once Orange gets its act together in Showdown.
Rating - 3.75/5 -- Still an easy target for Saiyan and Red, Orange
Lookout is one of the better Orange styled Supports in Arrival.
3: CONSTANT - Once per turn, you may discard a card
from your hand to stop an opponent's attack.
like today’s card. Now that we have returned to the Draw 3
without looking rule thingy it makes this card a little bit
more interesting. It reminds me of Blue Cell Saga Mastery.
Drop a card to block an attack. Not half bad. Specially if
it did a lot of damage and/or had a killer if successful
effect. However, discarding a card from your hand when you
really don’t have any to spare makes this card a worthless
card. And, unless the said attack is powerful or has a evil
if successful effect then there isn’t much point to blocking