Orange Android 17’s Personal Touch
– GT Super 17 Saga
Rare - #127
Combat – Energy
Power: Energy attack
doing 10 life cards of damage. Costs 4 power stages to perform. You
may pay any amount of power stages. For each power stage paid, this
personality gains 1 power stage at the end of Combat, and your
opponent's MP immediately loses 1 power stage, to a minimum of 0.
Can anyone say the new drainer? Can anyone
realize that this immediately went into LowAlly.dec the moment I
laid eyes on it?
Basically Chippy said that there will never be
any “pay any stage get to zero ally beats your opponent to death”
card ever again. He was right… and wrong at the same time. Basically
this is an upgraded Blue Draining Blast, but to an extent. Let’s
break it down.
The fact that it is an energy for 10 says a
lot by itself. Blue Draining Blast only does 9 life from a full
powered Z character with 10 stages. But the thing is the cost of 4
stages. That’s the thing that hurts the most. Blue Draining Blast
allowed you to drain any number of stages, 0, 1, 2, or 3, which
Personal Touch does not. Thus, if you are ever at 3 or 2 above,
you’ll be stuck there if you have this instead of Draining Blast. On
the other hand, if you are at 5 or 4 above, you can still drain 4
stages and Pure Defense won’t be a bother.
Both are not removed from the game, which is
good. But now let’s take a look at the rest of the text. You can pay
any number of stages, and then your opponent loses that many stages.
This can setup for lockdown against energy decks for a combat,
efficiently allowing you to pummel your opponent with other things.
It can be a haphazard against other ally decks, so use with caution.
Sure you power back up those stages later, which defeats the long
term purpose of a drainer, but often one sweep with your allies will
cripple your opponent long enough.
This can easily be used with an ally, a GT one
no less, to lock your opponent down. Thus it can easily have dual
In the current environment, Orange ally is
probably the strongest ally out there with the drill control and
different level allies with Aura Mastery. Now that Orange is
equipped with its personal drainer, it is definitely a style to be
reckoned with in both formats.
So yeah, this is an ally card hands down. Run
this thing if you like dishing out the ally beats. It doesn’t serve
much of a purpose in other decks outside of a little lockdown. It
can be searched with cards like Android 13’s Prepared Stance,
Android 16 Smiles, and removed with Android 17 Level 1 CCPP, so
don’t count it out. You never know what you can come up with using
this fun card.
Expanded: 4.5 out of 5.0 (Orange ally gets a
Focused: 4.6 out of 5.0 (ditto)
Sealed: 4.9 out of 5.0 (lockdown is key in
sealed, and allies are abundant)