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Card of the Day
Card of the Day
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[AUTO]:[Counter Blast (1)] When this card is put into your soul for the cost or effect of your card during your turn, you may pay the cost. If you do, draw a card.
[ACT](Soul) Darkness (This ability is active if cards have been put into your soul during this turn):[Counter Blast (1) & Choose a card from your hand, and discard it] If the number of cards in your soul is six or more, Soul Charge (1), then, if the number of cards in your soul is ten or more, put this card into your hand.
[CONT](Hand):While you are paying the cost for Stride, if the number of cards in your soul with the darkness ability is two or more, this card gets grade+2.
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
Back to the main COTD
This was just too good leave as a promo in Japan. This guys has
so many skills it's hard to keep track of them all.
First, the draw skill. It's a bit chance-y but as long as you
soulcharge randomly enough you should score at least
one, but there are several ways to dump one by choice
like Bledermaus (which we'll cover later). The second
skill's +0 wash for CB1, so unless you're desperate for
Stride fodder, this skill won't be used too often. It's
the third and final skill that you're going to run
Jaeger for, being something to use on top of Succubus of
Pure Love, giving you more Stride targets. As a
REPLACEMENT? Fuck no, you still need a way to search
Scharhot 2.0, you can't expect Glanzend Vampir to be the
Vanguard the whole time.
Awesomesauce card. Run a lot for Scharhot.
Man was this a long time coming. Jaeger was a promo
released a while back that we never got in english, and
wasn't all that easy to find even then. But now it's
available for all, and it's got a heck of a lot going
for it in any Darkness deck. Extra Soul and draws,
combined with easy stride fodder makes Yaeger a healthy
boost to consistency in Dark Irregulars, and works well
enough in anything to be a powerful staple. Run it in
Dark Irregulars of all kinds