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Interdimensional Dragon, Beyond Order Dragon
- #G-FC04/018EN

Reviewed: June 12, 2017

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [ACT](VC)[1/Turn] Generation Break 8:[Counter Blast (1) & Soul Blast (1) & Bind eight cards from the top of your deck face up] After the original battle phase of this turn, you will perform an additional main phase and battle phase. Until end of turn, this unit gets "[AUTO](VC):At the beginning of your main phase, [Stand] this unit, and it gets drive -1 until end of turn.". (Perform the end phase after the additional phase)

Rating: 3.25 

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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So this week i thought we'd look at some of the more notable GB8s. The big boss toys that people seem to be desperate to rush into. But is that really worth it? In some cases, like today's, it would seem so
Beyond Order is the pinnacle of restand vanguards; it costs nothing to discard for the restand, and it gives you an opportunity to reset your board and use additional skills before swinging again. Denia Griffin hit a rear guard? Call a replacement! The drawback is that 8-card bind, which is sort of a gamble, but assuming you save beyond order for a closing turn it won't hurt you that badly (unless they survive and go into VOLTAGE.
rating these is a little odd; they're all 1-ofs given their finisher nature, so it's more how powerful of a finish they are


Interdimensional Dragon, Beyond Order Dragon
He does look a bit like Aurageyser without the horse, I must admit.
Anyway. Beyond Order here's GB8 Costs 1 Counterblast and 1 Soulblast and the binding of the top 8 cards of your deck. After you end you first Battle Phase, you get another Main Phase and Battle Phase, and Beyond Order gets to re-stand when you start your second Main Phase, but loses a Drive Check.
Built to be a finisher. Forget any utility from that point onward, like combining with some shit like Demiurge, because you're going to win by the time this hits, or you don't even last that long to reach GB8 at all. So in a vacuum for Chronojet decks, who are able to speed to this quickest thanks to Gear Groovy, how does he hold up? Well, Binding the top 8 is a pretty steep price for all that deck thinning you did beforehand, especially given the extra Drive Checks you're getting. But it offers a re-standing Vanguard who tend to be universally useful. Biggest flaw is that it doesn't repeat the Stand Phase, so you will have to replace your rear-guards for more attacks after the first Battle Phase, which may undermine the cost involved, especially the bind 8 requirement, unless you're very clever with Melem into Heart Thump to empty fields or something.
Best time to use this would be if your field sucked during the first Battle Phase, because you're playing Kagero or something, and you want to use your Drive Checks to call a board and start attacking. Apart from that, going minus regarding rear-guards can be argued as an acceptable trade-off as the minuses from the opponent (guarding) can make this a bit more efficient than Nextage. Or a Gear Groovy copying Nextage.
Not necessarily redundant with Nextage as this can carry over triggers stacked on the Vanguard, but this will get dropped for something better. He's good, but not irreplaceable.


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