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Dimensional Robo Overall Command, UltimateáDaiking
- #G-FC04/013

Reviewed: July 10, 2017

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [AUTO](VC) Generation Break 8:When this unit attacks a vanguard, this unit gets [Power]+10000/[Critical]+1 for each of your rear-guards until end of that battle. At the end of that battle, if this unit's [Power] is 80000 or greater, all of your rear-guards get [Power]+10000 for each of this unit's [Critical] until end of turn.

Rating: 3.25

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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Dimensional Robo Overall Command, Ultimate Daiking
I'd call this easily the most cost effective GB8 of the lot. If you have 5 rear-guards, which is almost always unless the opponent is a habitual field destroyer, achieving the 30k needed to kiss the 80k mark is piss easy in anything not called Metalborgs. Grandgallop's free 4k bonus, Daijet and/or Dailander for the haxxy D-Robo players, and Enigmans have enough power-givers that this can be run without much intrusion.
Being able to extend pressure to every rear-guard is good, and having buckets of power to carry  the Criticals is the icing on the murder cake. No marks for ridiculous timing though, Dimension Police isn't a slow deck.


The finishest finisher... assuming you have rearguards. with a full field this thing hits a whopping 76k and 6 critical on its own. add in a 4k or higher booster and your rear guards will get +60k minimum. assuming late game like most of these things, your opponent is probably gonna be unable to guard such massive power. This IS assuming a full field, as anything that can clear the board will make this significantly weaker. but even then, having 2 units and adding 20k and 2crits is nothing to sneeze at late game, especially since they needed to burn Perfect Guards on things like Daimax


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