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							King of Sadism, Dudley Caligula
- 
							#G-BT09/017EN
 
							Reviewed: Jan. 16, 2017 
							[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose two cards from your hand, and put them into your soul & Choose a face down card named "King of Sadism, Dudley Caligula" from your G zone, and turn it face up] When this unit attacks a vanguard, if you have a heart card with "Dudley" in its card name, you may pay the cost. If you do, reveal eleven cards from the top of your deck, choose up to three cards with "Dudley" in its card name from among them, call them to separate open (RC), and they get [Power]+2000 until end of turn. Shuffle your deck. 
							
							Rating: 2.50 
							Ratings are based
                            on a 1 to 5 scale. 
                            1 - Horrible  3 - Average.  5 - Awesome
 
							
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              |  Saikyo
 Cardfighter
 R
 | King of Sadism, Dudley Caligula
 So continuing with the things from Divine Dragon Caper 
						that are either bland or grudgingly okay, a new Dudley G 
						Unit, which, when you have a Dudley heart, Counterblasts 
						1, G Persona Blasts and moves 2 hand cards to the soul 
						to call 3 Dudley cards from the top 11 cards of your 
						deck, and the called cards gain 2k until end of turn.
 
 ...Well, it's a +1, but to be honest, I'm not impressed. 
						Plussing is its only real feature since the Dudley deck 
						as a whole cannot perform the string of attacks that 
						other Spike decks are capable of. That shouldn't be what 
						Spikes are about, they're about putting all your eggs in 
						one turn to perform bullshit attacks and beat the 
						opponent to death.
 
 Were this not limited to the worst of the Spike cards, 
						this may get a pass. Otherwise, use something else.
 
 2/5
 |  
              |  Winston Fairwinds
 | So, Caligula is basically the Stride reincarnation of 
						Dudley Emperor. He only costs 1 counterblast, which is 
						more manageable than the Emperor's cost. He also can 
						call three units rather than two. Woot.
 Caligula's pretty competent as a multiple attack 
						enabler. You'd want to swing with Brakki, Reckless 
						Express, or Dudley units that have Turborappler's effect 
						applied to them first. Then those guys clear the RC so 
						Caligula can call two to three more Dudley units. 
						Caligula is reliant on what's on top of your deck for 
						his superior calls, but if you can't find two or three 
						Dudley units from a whopping eleven-card scry, then 
						you'd better fix your deckbuild. That, or it's 
						super-late game and you burned through your Dudley 
						units.
 
 Caligula synergizes better with Turborappler as your 
						heart, because that measly 2k buff won't amount to much. 
						(Go figure, since they came out in the same set.) 
						Turbolapper basically makes Caligula a 7k buff, but if 
						you need to keep the Dudley units on board for some 
						reason, you can forego using Turbolapper's on-stride 
						skill and just settle for the 2k buff. Also, since 
						Caligula only calls units to open RC, hopefully you have 
						Brakki and Reckless Express in hand to evacuate the RC 
						if your heart is something other than Turborappler. Of 
						course, there's things like Machine Gun Gloria and 
						Dudley Phantom that'll leave the board. TL;DR it's not a 
						lost cause if you stride into Caligula with some other 
						Dudley as your heart.
 
 Overall, Dudley.dek's numbers won't reach as high as 
						Rising.dek, but Dudleys have things they can do before 
						Generation Break. That's just the tradeoff. Back to the 
						main subject, Caligula is a nice first Stride for 
						Dudleys. Push the opponent to high damage so that 
						Geronimo can clean up shop later in the game. Pick up 
						your 4 copies, Oldguard enthusiasts.
 
 3/5
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