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Golden Knight of Gleaming Fang, Garmore
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 2:[Choose a card from your drop zone, and put it on the bottom of your deck] Reveal six cards from the top of your deck, choose the same number of your units as the number of revealed, until end of turn, they get [Power]+4000, and if four or more cards were chosen, this unit gets [Critical]+1. Shuffle your deck.
[ACT](VC):[Counter Blast (1) & Soul Blast (1)] If you have a heart card with "Garmore" in its card name, look at three cards from the top of your deck, call a card from among them to (RC), and shuffle your deck.
[CONT]:This card is also a «Royal Paladin».
Rating: 2.0 / 5.0
Back to the main COTD
of Gleaming Fang, Garmore
Yes. See, this
COULD have been good, if Bushi actually gave us more
Liberator High Beasts that weren't a total waste of
crap. The second skill has relevance if the field
totally sucks, but who the fuck's going to use the first
skill? No-one is going to run crap cards for the sake of
the High Beast race, or at least not in high enough
quantities to justify killing consistency.
you've got Glorious Reigning Dragon if you want a card
that's both a finisher and a field refresher. Fuck this