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Genesis Beast, Destiny Guardian
- #G-BT08/016

Reviewed: Oct. 17, 2016

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down. [AUTO]:When this unit is placed on (GC), choose up to two locked cards, and unlock them. If a total of two units were unlocked with this effect, this unit gets [Shield]+10000 until end of that battle.

Rating: 2.5

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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Genesis Beast, Destiny Guardian
Why can't we have more Generic G Guardians for everyone? Destiny Guardian is useless in every Link Joker deck except Messiahs: unlock 2 to gain 10k shield.
Outside of that? You'd have to unlock 2 backrow units that cannot boost anyway before this even becomes remotely useful outside of Messiahs. Even then man. Even then. I hope you have a Demon Maxwell and a Sacrifice Messiah handy, outside of that, this isn't good.
Play at 1 because situations. No more.

Winston Fairwinds
[Genesis Beast, Destiny Guardian]

So, Kagero gets two G-Guards that kill units on the opponent's turn, Megacolony gets a G-Guard that can rest the opponent's back row on their turn, but Link Joker couldn't get a G-Guard that locks an opponent's unit on their turn? I can see why Bushi wouldn't want to give that option to Links, but c'mon, they could at least have a G-Guard that locks a backrow unit. That's tame enough. Even Chronojet's getting a G-Guard that can bounce a unit and make the opponent call a unit with one grade less than it.

I'm gonna try and tone down my sympathy for Link players a bit, but this G-Guard is not impressive. The only time you'd ever want to unlock an opponent's rearguard is either a) a backrow unit that has a unit in front of it locked, or b) the opponent's Vanguard's booster, if they have one. 

I don't really see you, the Link Joker player, having your own units to unlock during your opponent's turn due to your units unlocking when your turn is over. If for some reason you Omega Locked one of your own units during your turn, then you have targets for this G-Guard's skill. But why the hell would you do that. Ok, so there's a few merits to Destiny Guardian. Problem is, those merits are meh at best. You could draw either 1 or 2 cards with Alter Ego's Gen Break 2, and Destiny Guardian is yet another headache in the mirror match. 

Destiny Guardian incentivizes you to try to lock down the opponent's backrow as well as their front to make this G-Guard viable, even though you only have to put the opponent in a "triangle lock" for maximum effectiveness. They should have focused on more utility with Destiny Guardian. At least with Maxwell, he could provide setup for Messiah plays. Destiny Guardian just feels cumbersome to make the best setup for it.



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