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PRISM Image, Sunshine Vert
- #G-CB03/002EN

Date Reviewed: July 27, 2016

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [AUTO](VC) Limit Break 4:[Choose a face down card named "PR♥ISM-Image, Sunshine Vert" from your G zone, and turn it face up & Choose three cards from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, if you have a heart card with "PR♥ISM" in its card name, you may pay the cost. If you do, choose up to two of your rear-guards with "PR♥ISM" in its card name, return them to your hand, put this unit into your G zone face up, choose up to one grade 3 card with "PR♥ISM" in its card name from your hand, and ride it as [Stand].

Rating: 3.75 / 5.00

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PRISM Image, Sunshine Vert
AKA The card that suddenly made PRISM actually really good. Sunshine Vert is a G Unit with a Limit Break ability, which is already unusual. Anyway, after she finishes attacking the vanguard, if your heart is a PRISM, you G Persona Blast and discard 3 cards. You then bounce two PRISM rear-guards, send her back to the G Zone, choose a Grade 3 PRISM from the hand, and ride it at Stand.
Breaking it down: you -3 and then -1 again from riding again, and in exchange, you get another attack worth a +2 with Twin Drive. So -2 which then forces a -2 at least out of the opponent just to be safe. You are of course meant to combine this with the Break Ride Vert to mitigate the -1 from Riding, so for maximum mileage, you'll need 4+ rear-guards and a Grade 3 either on the board if your hand is at 0 or in your hand.
Well, the scenario that your VG original's heart isn't Vert explains why there's no Counterblast cost: because the new VG is 11k unboosted. Luckily we have now have good bounce targets apart from Celtic and Clear now that can net a bit more hard advantage back, so that's alright. Plus Celtic, Clear and Princess Leyte in conjunction should give the new VG a bit of juice if you couldn't grab Vert.
Anything that gets another VG attack is automatically worth running in my mind. Lacks the punch of standard re-standers and doesn't keep trigger effects but is still worth using.

Winston Fairwinds

[PRISM Image, Sunshine Vert]

Oh Bushiroad, you're silly, trying to blend all the formats together. So, we have the fist Limit Break Stride, and possibly Bushiroad's apology for having Duos overshadow PRISMS in the LB format of past days. So, PRISMs have a restander!
Discarding 3 is as per the norm as far as costs go, and bouncing PRISM rearguards to hand is optional for the effect. The aim is to reride either Labrador or Garnet over G3 Vert for the extra card back from the Breakride effect, the 10K power on your new Vanguard, and refreshing rearguard columns to throw 5+ attacks at the opponent. Then Labrador is either gonna demand the PG from the opponent, or Garnet is going to come with another triple drive. (Hope ya'll didn't think The Legend was going to be the only one of his kind.) If you didn't set up the breakride, then you're still restanding and forcing more cards out the opponent's hand.
Because of Sunshine Vert, PRISMs maintain a competitive edge that most Limit Break decks didn't hold going into G-format, even with the splashes of support that they god.

Side note 1: don't be silly-run LB4 enablers. Outside from PRISM PGs, there aren't any other Prism Grade 1s that the deck is dependent upon. If you get a good rush on your opponent in the early game, you shouldn't want to wait for LB4 to capitalize on that rush.

Side note 2: I sold my Nextages upon seeing Vert spoiled, because those things were just worth too much to be played. And now Nextage is getting reprinted. Oh happy days.



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