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Blaster Dark "Diablo"

- #G-LD01/003EN

Date Reviewed: Apr. 29, 2016

[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):While you are paying the cost for Stride, if the G unit you Stride has "Blaster" in its card name, the cards in your hand get grade+3. [AUTO](VC):During your turn, when your unit named "Dark Dragon, Phantom Blaster "Diablo"" Stride, choose one of your opponent's rear-guards, and retire it.

Rating: 3.25

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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Blaster Dark "Diablo"
I'm sort of glad we didn't review this when it first came out, because I would have been pretty horrible to it. As it stands, this just got better. Blaster Dark's GB2 works if you intend to Stride into a Blaster G-Unit: every card in your hand gets Grade +3. And if you Stride into Phantom Blaster "Diablo", you retire a rear-guard on the opponent's board.
Once we got Spectral Blaster Diablo this became a fine backup to Vortimer. Or in some cases the primary ride. What I enjoy about him over Vortimer is that with the GB2 and something like Aurageyser Dragon, your hand is never going to be entirely dead: anything can turn into a Spectral or Phantom Blaster, whereas Vortimer still requires playing by a conventional Stride-based build. Even so, I'll admit Vortimer is still priority unless your opponent is using something like Magia or Hollow.
At least he's searchable via Charon so it generates Stride fodder if nothing else. Otherwise, use for the more specific matchups and its name.

Blaster Dark "Diablo"
Didn't we already cover this card?  Bah!  Okay, some things have changed, now there's Vortimer and Spectral Blaster to work with this unit.
So, while it's not needed as the main card for the deck anymore, it is still nice as a fail-con.  At least this makes for some easy striding if you need it.
Any other information, just refer to the original review.
Rating: 3.5/5


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