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Devildom Chemist

- #PR/0243EN

Date Reviewed: Apr. 18, 2016

[AUTO](RC):[Soul Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, increase this unit's [Power] by this unit's [Power] until end of that battle. At the end of that battle, put this unit on the bottom of your deck.

Rating:  1.5

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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Devildom Chemist
I'm glad that once it becomes somewhat acceptable to drop spoilers for the second Legend deck it'll be my turn to pick the cards. So on that note, filler. Devildom Chemist has a skill activating on attacking the vanguard, Soulblasting 1 to double his current power, then going to the bottom of the deck.
Well, as far abilities go, he's pretty meaty potentially despite being 6k, and I suppose when it comes to room...oh. He's a Grade 2. Well fuck that then. That's almost Nemain levels of sad.


Devildom Chemist
The weakest Grade 2 in terms of printed power since Nemian.
As for the skill...
...That KIND of works, I guess, I mean, at worst it gets a 5000 power boost if you soul blast a trigger I guess...
Um, yeah, no, just...  Just no.
Skip this. There are WAY better units in Spike Bros. you can use for power boosting, like Reckless Express or Juggernaut Maximum.
Rating: 1/5


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