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Nov. 4, 2015
[CONT](VC) Shinken Hissatsu (This ability is active if you have three or more damage):During your turn, all of your rear-guards with the Shinken Hissatsu ability get [Power]+2000.
[AUTO](VC):When this unit's drive check reveals a grade 1 or greater card with the Shinken Hissatsu ability, this unit gets [Power]+5000 until end of that battle.
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
Back to the main COTD
Okay, this is a bit better. I assume this is meant to be
one of the main aces for the Shinken Hissatsu deck,
anyway. So, when his own SH is online during your turn,
your fellow Shinken Hissatsu units gain 2k. And he also
gains 5k when you Drive Check a G1 or above with the
Shinken Hissatsu ability.
Extra power during attack is slightly redundant at this
point I feel, so it's the first skill you want, granting
4k each to your columns on the left and right, and
making his own column bigger by 2k. Hardly a Jingle
Flower Dragon or Altmile but extra 5k guard with 17k+
columns is solid enough. Unfortunately, it's because
Blue Sky Knight Altmile and his ilk exist that I can't
really say I like him: again, his Shinken Hissatsu and
his synergy with the rest of the support is the only
thing keeping him upright. Which isn't much,
At least he's capable of doing something a bit more
useful in the instances you don't Stride.
...How the hell do you pronounce that name?!
Anyway, Ugu here also has the LB3 ability, each LB3 rear
guard gets +2000 and if you drive check a grade 1 or
greater unit with the LB3 ability, it gets +5000 until
end of battle, effectively making drive checks become
trigger checks all the time.
Okay, a little weird, but that's seriously pretty good,
IMO. Swings for decent numbers, I assume that
there's at least one 7K booster that has the LB3
ability, so that would mean it swings for 20K, possibly
up to 30K each swing?
Yeah, seems decent to me at least. A bit less
powerful than Ichigo was, but it boosts rear guards, so,
it has that going for it, which is nice.