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							Death Star-vader, "Omega Loop" Glendios - 
							#G-FC01/006EN  
							
							Date Reviewed: 
							June 18, 2015 
							
							Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (2) & Choose a face down card named "Death Star-vader, "Omega Loop" Glendios" from your G zone, and turn it face up] If you have a heart card with "Glendios" in its card name, your opponent chooses one of his or her (RC) for each of your rear-guards with "Я" in its card name, and puts the top card of his or her deck into those (RC) face down as a locked card. Then, if the number of cards in your damage zone is five or more, all your opponent's locked cards cannot be unlocked during his or her next end phase. 
                            
							
							Rating: 3.50/5.00 
							
							
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					Saikyo 
					Cardfighter 
					R | 
              
						
						Death Star-vader, "Omega Loop" Glendios 
						  
						Guess what this G-Unit needs as a heart? Yup, it's 
						Glendios.  As an ACT skill, you CB2, and G Persona Blast 
						to make the opponent take cards from the top of their 
						deck equal to the number of Reverse rear-guards you have 
						and then place them in different rear-guard circles 
						locked. Then if you have 5 damage, they are instantly 
						Omega Locked. 
						  
						Sounds neat, and it can sort of work to shut down a good 
						portion of the field given enough rear-guards. But it is 
						unfortunately held back by a fatal flaw. 
						  
						Unlike original Glendios, it has no clause to treat 
						Reverse units as Link Joker. So odds are Omega Loop's 
						the only thing attacking this turn because Lord's 
						preventing anything not called Reverse Cradle from 
						taking part. Which is dumb; what's the point in shutting 
						down attackers the opponent has when the card advantage 
						will just be equaled out by the cards you CAN'T take 
						away from the opponent? Never mind the fact it can set 
						up World End, because that's ludicrously easy to stop 
						and reliant on chance no matter how you swing it (good 
						luck having 5 Reverse rear-guards without the lack of 
						shield fucking you right over). 
						  
						Having the Reverse Link Joker clause would have made 
						this amazing. Pity it's currently chance-reliant and all 
						in all sort of hoping the opponent's just irrational. 
						  
						2.5/5 | 
             
            
              
					
					  
					Nanya | 
              
						
						Death Star-vader, "Omega Loop" Glendios 
						  
						So, who likes to win with World's End?  Who hates 
						trying to lock around that pesky Resist?  Wouldn't 
						you like to lock more than one card a turn with Glendios? 
						  
						Well, here you go, if Glendios is your heart, you can 
						CB2 and persona flip and then pull a Cold Death Dragon 
						on your opponent.  For each Reversed unit on your 
						side of the field as a rear guard, you call the top card 
						of their deck as locked. 
						  
						"Resist?  That's cute, you're locked anyway since 
						I'm targeting your zone and not you." 
						  
						Then, if you're at 5 damage and this is your Vanguard, 
						well, Omega lock and your opponent has to hope and pray 
						they can hit you, because if they can't and don't have 
						anyway to unlock cards, they might as well scoop because 
						you win. 
						  
						Basically, it gives Glendios decks that are more 
						Beat-down oriented a chance to get the World's End 
						Ultimate Break off. 
						  
						Best part is, you only need two of this in your G-deck. 
						  
						Rating: 4.5/5 | 
             
             
					
					 
					
					  
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