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Nebula Dragon, Big Crunch Dragon
- #G-BT03/009EN

Date Reviewed: July 6, 2015

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named "Nebula Dragon, Big Crunch Dragon" from your G zone, and turn it face up] If the number of face up cards in your G zone is two or more, choose one of your opponent's rear-guards, lock all of your opponent's rear-guards in the same column as that unit, and those cards cannot be unlocked during his or her next end phase. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)

Rating:  3.50

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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Nebula Dragon, Big Crunch Dragon
Since it's my turn to pick this week, what else are we going to do but start ourselves off on G Booster 3 on a big high? So it's all G-Units this week. Starting us off is Nebula Dragon, Big Crunch Dragon. A G Persona Blast dependent on having Stridden before, fai enough. As your reward, you CB1 and G Persona Blast to lock an entire column of rear-guards...and then Omega Lock them.
So what we have here is a near staple 4-of in basically every Link Joker deck. Being able to shut down an entire column for 2 turns can result in roughly 20k shield being saved not needing to guard - more if that column's good at suddenly increasing power. I would say locking the entire column's sort of redundant since you only need to seal the front row to stave off the attack, but for people who play Messiahs or something it at least translates to one locked cards to target for skills for free.
Decently powerful as expected but suffers from a vast majority of slow and un-decisive aces to work with.


Nebula Dragon, Big Crunch Dragon
So, anyone who studies Astronomy at all knows that the Big Crunch is one of the possible ultimate fates of the universe, where it stops expanding and starts collapsing in on itself before becoming a Black Hole.
Or, if you watched Gurren Lagann, all the Spiral Energy started to eat itself and consume the universe.
Anyway, standard second Stride here...  You know what?  From now on, when we run into one of these, I'm going SSS, okay everyone?  If confused, remember that it has a CB cost of 1-2, persona flip and you need two units (or more) face up in your G-Zone to get the skill.
Okay, for the SSS of Link Joker pulls a Root Flare Dragon, only, instead of retiring, you lock the row, and not only do you lock, you Omega lock.
Seems pretty good to me.  Both Glendios and Venom Dancer love Omega locked cards.  The only difference between them and this is that Big Crunch Dragon isn't trying to take over Cray, he's trying to supply himself and the rest of the reformed Link Joker clan with power and uses the lock as a defensive measure, not an offensive one.
...Huh, that moment when you feel a bit sorry for the most hated clan in the game.
Rating: 4/5


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