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Star-Vader, Imaginary Plane Dragon -BT17/006EN
Jan. 27, 2015
[ACT](VC): Legion20000 "Flash Gun Star-vader, Osmium" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[ACT](VC):[Counter Blast (2)] If this unit is Legion, for each unit in your middle column with "Star-vader" in its card name, choose up to one of your opponent's rear-guards, and lock it. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
Back to the main COTD
Star-Vader, Imaginary Plane Dragon
This is a little better. Star-Vader, Imaginary Plane
Dragon. He Legions with Osmium, and as your reward, he
gets an ACT skill that Counterblasts 2 to lock one
rear-guard for every unit in the same column as
Imaginary Plane. Normal skill is to gain 2k when he
attacks the Vanguard.
This is basically a cheap way to Triangle Lock an
opponent twice over. With imaginary Plane in Legion and
a booster, he can lock both front row and the Vanguard's
booster. The good thing about this is is that unlike
other means to Triangle Lock, this one seems to be
repeatable on the next turn at no extra expense to you,
making it more of an annoyance for longer.
Imaginary Plane is pretty simple as far as ace Link
Joker units go, but it seems decent enough.
Star-vader, Imaginary Plane Dragon
Ah! Much better than yesterday's card.
You know, I had wondered why Aichi ran Imaginary Plane
Dragon with Chaos Breaker Dragon back in Season 4 (Why
didn't this get dubbed, Bushiroad?! And what was
with that ending?!), but after looking at the lore
behind IPD, it makes a lot more sense.
Turns out that Imaginary Plane Dragon is one of the few
that understands Chaos Breaker Dragon and why he's a
complete sociopath. Huh, go figure. Also,
Garnet Star Dragon died, though, not sure HOW exactly,
but after Garnet Star was defeated, Imaginary Plane
Dragon took over as commander.
Anyway, IPD here legions with Flash Gun Star-vader,
Osmium. If you don't know, Osmium is an on-hit
Omega Lock for one of your opponent's locked cards.
So, basically, Osmium is something you never want to
exist and you never want to hit you when you have a
Back to IPD, this type-2 Legion here has a standard
+2000 when attacking the Vanguard as its non-legion
skill, but it's Legion skill is CB2 and lock a unit on
the opponent's side of the field for each unit in the
So, basically, if you have a booster and are in Legion,
this is a CB2, Triangle Lock.
That is... a very solid ability, no need for Break
Rides, discards or calling units, just a simple CB2 to
lock up to 3 units. Very nice.
Now then, some people might be wondering, what can you
mix this guy with? Seeing as all the Link Joker
stuff, save for yesterday's card, are really good at mix
and match for decks. However, some don't mix quite
as well as others. As for IPD here, some people
suggest mixing it with Chaos Breaker Dragon, though, why
you would, I have no clue. If you're running this
card, you're probably running Volt Line and Brave Fang
as well... Get some Omega Locks going (because
both of them have Osmium's skill) and you've got a
really annoying deck that can keep an opponent from
doing anything for awhile.
But, for mixing... I'd say that this card and
tomorrow's card mix really well with what's coming in
Rating: 4/5 (Such a simple